Files
Dec2017-Script-Dump/Assembly-CSharp/ScenePostEffectSettings.cs
T
2026-06-04 11:42:34 +02:00

173 lines
4.1 KiB
C#

using System;
using UnityEngine;
// Token: 0x02000A6B RID: 2667
[Serializable]
public class ScenePostEffectSettings : GKFEJEMPNMM
{
// Token: 0x060144F3 RID: 83187 RVA: 0x005B5564 File Offset: 0x005B3764
public void BMGIFPJBMNO()
{
}
// Token: 0x060144F4 RID: 83188 RVA: 0x005B5568 File Offset: 0x005B3768
public void HPJPHLBBOEM()
{
}
// Token: 0x060144F5 RID: 83189 RVA: 0x005B556C File Offset: 0x005B376C
public void LOHGDOKNHHM(RecRoomSceneManager EPJPHJBJIEF)
{
}
// Token: 0x060144F6 RID: 83190 RVA: 0x005B5570 File Offset: 0x005B3770
public void PGNMAIPBKDK(RecRoomSceneManager EPJPHJBJIEF)
{
}
// Token: 0x060144F7 RID: 83191 RVA: 0x005B5574 File Offset: 0x005B3774
public void GMIHFCJONBN()
{
SingletonMonoBehaviour<CameraRig>.NCKMBFBMBFM.SetTonemappingLUT(this.tonemappingLUT);
}
// Token: 0x060144F8 RID: 83192 RVA: 0x005B5588 File Offset: 0x005B3788
public void PLKHINPPGPK()
{
}
// Token: 0x060144F9 RID: 83193 RVA: 0x005B558C File Offset: 0x005B378C
public void KINAOMMALIO(RecRoomSceneManager EPJPHJBJIEF)
{
}
// Token: 0x060144FA RID: 83194 RVA: 0x005B5590 File Offset: 0x005B3790
public void AALKMLOMHBH()
{
SingletonMonoBehaviour<CameraRig>.NCKMBFBMBFM.SetTonemappingLUT(this.tonemappingLUT);
}
// Token: 0x060144FB RID: 83195 RVA: 0x005B55A4 File Offset: 0x005B37A4
public void EGJOBLEGKNP()
{
}
// Token: 0x060144FC RID: 83196 RVA: 0x005B55A8 File Offset: 0x005B37A8
public void OJFDIMENOED()
{
}
// Token: 0x060144FE RID: 83198 RVA: 0x005B55B4 File Offset: 0x005B37B4
public void DODPAPINKBD(RecRoomSceneManager EPJPHJBJIEF)
{
}
// Token: 0x060144FF RID: 83199 RVA: 0x005B55B8 File Offset: 0x005B37B8
public void OEKOPBDDGCK()
{
}
// Token: 0x06014500 RID: 83200 RVA: 0x005B55BC File Offset: 0x005B37BC
public void INKANDHEGOG()
{
}
// Token: 0x06014501 RID: 83201 RVA: 0x005B55C0 File Offset: 0x005B37C0
public void OKIHNBLIMHO()
{
SingletonMonoBehaviour<CameraRig>.NCKMBFBMBFM.GELLEDPBOLP(this.tonemappingLUT);
}
// Token: 0x06014502 RID: 83202 RVA: 0x005B55D4 File Offset: 0x005B37D4
public void IOGPMJADEIB()
{
}
// Token: 0x06014503 RID: 83203 RVA: 0x005B55D8 File Offset: 0x005B37D8
public void LIDANHDPLHI()
{
}
// Token: 0x06014504 RID: 83204 RVA: 0x005B55DC File Offset: 0x005B37DC
public void AEFJPCJBEOM()
{
}
// Token: 0x06014505 RID: 83205 RVA: 0x005B55E0 File Offset: 0x005B37E0
public void CMBEDBCPNIA()
{
}
// Token: 0x06014506 RID: 83206 RVA: 0x005B55E4 File Offset: 0x005B37E4
public void PNILHEIMBHC()
{
}
// Token: 0x06014507 RID: 83207 RVA: 0x005B55E8 File Offset: 0x005B37E8
public void PFNEGHLIKJI(RecRoomSceneManager EPJPHJBJIEF)
{
}
// Token: 0x06014508 RID: 83208 RVA: 0x005B55EC File Offset: 0x005B37EC
public void GOMNAPIJBDG()
{
}
// Token: 0x06014509 RID: 83209 RVA: 0x005B55F0 File Offset: 0x005B37F0
public void EBIHIJKFLDM()
{
}
// Token: 0x0601450A RID: 83210 RVA: 0x005B55F4 File Offset: 0x005B37F4
public void PLHKCNHIOMA()
{
}
// Token: 0x0601450B RID: 83211 RVA: 0x005B55F8 File Offset: 0x005B37F8
public void ABMPKCOGFLA()
{
SingletonMonoBehaviour<CameraRig>.NCKMBFBMBFM.GELLEDPBOLP(this.tonemappingLUT);
}
// Token: 0x0601450C RID: 83212 RVA: 0x005B560C File Offset: 0x005B380C
public void PPCCKMMADGK()
{
}
// Token: 0x0601450D RID: 83213 RVA: 0x005B5610 File Offset: 0x005B3810
public void DLBPEOILIFL()
{
}
// Token: 0x0601450E RID: 83214 RVA: 0x005B5614 File Offset: 0x005B3814
public void NKKKHBAGEJH()
{
}
// Token: 0x0601450F RID: 83215 RVA: 0x005B5618 File Offset: 0x005B3818
public void EOLCMCIOBIE()
{
SingletonMonoBehaviour<CameraRig>.NCKMBFBMBFM.SetTonemappingLUT(this.tonemappingLUT);
}
// Token: 0x06014510 RID: 83216 RVA: 0x005B562C File Offset: 0x005B382C
public void GKDEONGKDLH()
{
}
// Token: 0x06014511 RID: 83217 RVA: 0x005B5630 File Offset: 0x005B3830
public void FCNMMGNOIHA()
{
}
// Token: 0x06014512 RID: 83218 RVA: 0x005B5634 File Offset: 0x005B3834
public void COGKMGJLIOH()
{
SingletonMonoBehaviour<CameraRig>.NCKMBFBMBFM.SetTonemappingLUT(this.tonemappingLUT);
}
// Token: 0x04003821 RID: 14369
[SerializeField]
private Texture tonemappingLUT;
}