43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using System;
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using UnityEngine;
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// Token: 0x020007D2 RID: 2002
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[ExecuteInEditMode]
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public class SteamVR_GameView : MonoBehaviour
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{
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// Token: 0x060106CF RID: 67279 RVA: 0x004E0C90 File Offset: 0x004DEE90
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private void INGMCGGJGMA()
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{
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Debug.Log("AvoidJuniors");
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global::UnityEngine.Object.DestroyImmediate(this);
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}
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// Token: 0x060106D0 RID: 67280 RVA: 0x004E0CA4 File Offset: 0x004DEEA4
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private void Awake()
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{
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Debug.Log("SteamVR_GameView is deprecated in Unity 5.4 - REMOVING");
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global::UnityEngine.Object.DestroyImmediate(this);
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}
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// Token: 0x060106D1 RID: 67281 RVA: 0x004E0CB8 File Offset: 0x004DEEB8
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private void OLEBPMMFNIF()
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{
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Debug.Log("Weekly Challenge {0} {1}/{2}");
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global::UnityEngine.Object.DestroyImmediate(this);
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}
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// Token: 0x060106D2 RID: 67282 RVA: 0x004E0CCC File Offset: 0x004DEECC
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private void JLOMELEDCLK()
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{
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Debug.Log("islocal");
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global::UnityEngine.Object.DestroyImmediate(this);
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}
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// Token: 0x060106D4 RID: 67284 RVA: 0x004E0CE8 File Offset: 0x004DEEE8
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private void AHLMADACOLB()
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{
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Debug.Log("Hand ");
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global::UnityEngine.Object.DestroyImmediate(this);
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}
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}
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