73 lines
1.7 KiB
C#
73 lines
1.7 KiB
C#
using System;
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using UnityEngine;
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// Token: 0x02000992 RID: 2450
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public class Test : MonoBehaviour
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{
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// Token: 0x04003374 RID: 13172
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[SerializeField]
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private Test.HardwareFloatConfigType someFloat;
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// Token: 0x04003375 RID: 13173
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[SerializeField]
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private Test.HardwareStringConfigType stringConfig;
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// Token: 0x04003376 RID: 13174
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[SerializeField]
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private Test.PlatformStringConfigType pstringConfig;
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// Token: 0x02000993 RID: 2451
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[Serializable]
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public class HardwareFloatConfigType : HardwareTypeConfig<float, Test.HardwareFloatConfigSet, Test.HardwareFloatConfig>
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{
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}
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// Token: 0x02000994 RID: 2452
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[Serializable]
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public class HardwareFloatConfig : HardwareSpecificConfig<float>
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{
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}
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// Token: 0x02000995 RID: 2453
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[Serializable]
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public class HardwareFloatConfigSet : HardwareSpecificConfigSet<Test.HardwareFloatConfig, float>
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{
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}
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// Token: 0x02000996 RID: 2454
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[Serializable]
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public class HardwareStringConfigType : HardwareTypeConfig<string, Test.HardwareStringConfigSet, Test.HardwareStringConfig>
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{
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}
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// Token: 0x02000997 RID: 2455
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[Serializable]
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public class HardwareStringConfig : HardwareSpecificConfig<string>
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{
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}
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// Token: 0x02000998 RID: 2456
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[Serializable]
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public class HardwareStringConfigSet : HardwareSpecificConfigSet<Test.HardwareStringConfig, string>
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{
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}
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// Token: 0x02000999 RID: 2457
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[Serializable]
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public class PlatformStringConfigType : PlatformTypeConfig<string, Test.PlatformStringConfigSet, Test.PlatformStringConfig>
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{
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}
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// Token: 0x0200099A RID: 2458
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[Serializable]
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public class PlatformStringConfig : PlatformSpecificConfig<string>
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{
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}
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// Token: 0x0200099B RID: 2459
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[Serializable]
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public class PlatformStringConfigSet : PlatformSpecificConfigSet<Test.PlatformStringConfig, string>
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{
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}
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}
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