12 lines
221 B
C#
12 lines
221 B
C#
using System;
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namespace UnityEngine.EventSystems
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{
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// Token: 0x02000014 RID: 20
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public interface ICancelHandler : IEventSystemHandler
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{
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// Token: 0x06000011 RID: 17
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void OnCancel(BaseEventData eventData);
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}
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}
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