28 lines
673 B
C#
28 lines
673 B
C#
using System;
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namespace UnityEngine.Bindings
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{
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// Token: 0x020004A6 RID: 1190
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[AttributeUsage(AttributeTargets.Method)]
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internal class FreeFunctionAttribute : NativeMethodAttribute
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{
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// Token: 0x06003AFC RID: 15100 RVA: 0x000679F4 File Offset: 0x00065BF4
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public FreeFunctionAttribute()
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{
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base.IsFreeFunction = true;
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}
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// Token: 0x06003AFD RID: 15101 RVA: 0x00067A04 File Offset: 0x00065C04
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public FreeFunctionAttribute(string name)
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: base(name, true)
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{
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}
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// Token: 0x06003AFE RID: 15102 RVA: 0x00067A10 File Offset: 0x00065C10
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public FreeFunctionAttribute(string name, bool isThreadSafe)
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: base(name, true, isThreadSafe)
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{
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}
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}
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}
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