16 lines
262 B
C#
16 lines
262 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200016F RID: 367
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public enum CollisionDetectionMode
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{
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// Token: 0x04000408 RID: 1032
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Discrete,
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// Token: 0x04000409 RID: 1033
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Continuous,
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// Token: 0x0400040A RID: 1034
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ContinuousDynamic
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}
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}
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