Files
Dec2017-Script-Dump/UnityEngine/ControllerColliderHit.cs
T
2026-06-04 11:42:34 +02:00

139 lines
2.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200015E RID: 350
[RequiredByNativeCode]
[StructLayout(LayoutKind.Sequential)]
public class ControllerColliderHit
{
// Token: 0x17000569 RID: 1385
// (get) Token: 0x06001908 RID: 6408 RVA: 0x0001F0E8 File Offset: 0x0001D2E8
public CharacterController controller
{
get
{
return this.m_Controller;
}
}
// Token: 0x1700056A RID: 1386
// (get) Token: 0x06001909 RID: 6409 RVA: 0x0001F104 File Offset: 0x0001D304
public Collider collider
{
get
{
return this.m_Collider;
}
}
// Token: 0x1700056B RID: 1387
// (get) Token: 0x0600190A RID: 6410 RVA: 0x0001F120 File Offset: 0x0001D320
public Rigidbody rigidbody
{
get
{
return this.m_Collider.attachedRigidbody;
}
}
// Token: 0x1700056C RID: 1388
// (get) Token: 0x0600190B RID: 6411 RVA: 0x0001F140 File Offset: 0x0001D340
public GameObject gameObject
{
get
{
return this.m_Collider.gameObject;
}
}
// Token: 0x1700056D RID: 1389
// (get) Token: 0x0600190C RID: 6412 RVA: 0x0001F160 File Offset: 0x0001D360
public Transform transform
{
get
{
return this.m_Collider.transform;
}
}
// Token: 0x1700056E RID: 1390
// (get) Token: 0x0600190D RID: 6413 RVA: 0x0001F180 File Offset: 0x0001D380
public Vector3 point
{
get
{
return this.m_Point;
}
}
// Token: 0x1700056F RID: 1391
// (get) Token: 0x0600190E RID: 6414 RVA: 0x0001F19C File Offset: 0x0001D39C
public Vector3 normal
{
get
{
return this.m_Normal;
}
}
// Token: 0x17000570 RID: 1392
// (get) Token: 0x0600190F RID: 6415 RVA: 0x0001F1B8 File Offset: 0x0001D3B8
public Vector3 moveDirection
{
get
{
return this.m_MoveDirection;
}
}
// Token: 0x17000571 RID: 1393
// (get) Token: 0x06001910 RID: 6416 RVA: 0x0001F1D4 File Offset: 0x0001D3D4
public float moveLength
{
get
{
return this.m_MoveLength;
}
}
// Token: 0x17000572 RID: 1394
// (get) Token: 0x06001911 RID: 6417 RVA: 0x0001F1F0 File Offset: 0x0001D3F0
// (set) Token: 0x06001912 RID: 6418 RVA: 0x0001F214 File Offset: 0x0001D414
private bool push
{
get
{
return this.m_Push != 0;
}
set
{
this.m_Push = ((!value) ? 0 : 1);
}
}
// Token: 0x040003D5 RID: 981
internal CharacterController m_Controller;
// Token: 0x040003D6 RID: 982
internal Collider m_Collider;
// Token: 0x040003D7 RID: 983
internal Vector3 m_Point;
// Token: 0x040003D8 RID: 984
internal Vector3 m_Normal;
// Token: 0x040003D9 RID: 985
internal Vector3 m_MoveDirection;
// Token: 0x040003DA RID: 986
internal float m_MoveLength;
// Token: 0x040003DB RID: 987
internal int m_Push;
}
}