Files
Dec2017-Script-Dump/UnityEngine/Experimental/Rendering/VisibleLightFlags.cs
T
2026-06-04 11:42:34 +02:00

17 lines
308 B
C#

using System;
namespace UnityEngine.Experimental.Rendering
{
// Token: 0x020004E6 RID: 1254
[Flags]
public enum VisibleLightFlags
{
// Token: 0x04001248 RID: 4680
None = 0,
// Token: 0x04001249 RID: 4681
IntersectsNearPlane = 1,
// Token: 0x0400124A RID: 4682
IntersectsFarPlane = 2
}
}