15 lines
265 B
C#
15 lines
265 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200003E RID: 62
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[RequireComponent(typeof(Camera))]
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public sealed class FlareLayer : Behaviour
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{
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// Token: 0x0600045E RID: 1118 RVA: 0x00007720 File Offset: 0x00005920
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internal FlareLayer()
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{
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}
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}
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}
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