16 lines
247 B
C#
16 lines
247 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000122 RID: 290
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public enum ParticleSystemSimulationSpace
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{
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// Token: 0x040002E8 RID: 744
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Local,
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// Token: 0x040002E9 RID: 745
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World,
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// Token: 0x040002EA RID: 746
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Custom
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}
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}
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