16 lines
255 B
C#
16 lines
255 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200017A RID: 378
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public enum RigidbodyInterpolation2D
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{
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// Token: 0x0400041C RID: 1052
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None,
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// Token: 0x0400041D RID: 1053
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Interpolate,
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// Token: 0x0400041E RID: 1054
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Extrapolate
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}
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}
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