15 lines
267 B
C#
15 lines
267 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000462 RID: 1122
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internal static class ScrollWaitDefinitions
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{
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// Token: 0x04001146 RID: 4422
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public const int firstWait = 250;
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// Token: 0x04001147 RID: 4423
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public const int regularWait = 30;
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}
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}
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