14 lines
198 B
C#
14 lines
198 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020000BE RID: 190
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public enum SpriteTileMode
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{
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// Token: 0x040001A5 RID: 421
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Continuous,
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// Token: 0x040001A6 RID: 422
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Adaptive
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}
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}
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