36 lines
734 B
C#
36 lines
734 B
C#
using System;
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namespace UnityEngineInternal
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{
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// Token: 0x020000E9 RID: 233
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public enum GITextureType
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{
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// Token: 0x04000223 RID: 547
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Charting,
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// Token: 0x04000224 RID: 548
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Albedo,
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// Token: 0x04000225 RID: 549
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Emissive,
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// Token: 0x04000226 RID: 550
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Irradiance,
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// Token: 0x04000227 RID: 551
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Directionality,
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// Token: 0x04000228 RID: 552
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Baked,
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// Token: 0x04000229 RID: 553
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BakedDirectional,
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// Token: 0x0400022A RID: 554
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InputWorkspace,
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// Token: 0x0400022B RID: 555
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BakedShadowMask,
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// Token: 0x0400022C RID: 556
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BakedAlbedo,
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// Token: 0x0400022D RID: 557
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BakedEmissive,
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// Token: 0x0400022E RID: 558
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BakedCharting,
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// Token: 0x0400022F RID: 559
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BakedTexelValidity
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}
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}
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