scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom;
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using UnityEngine;
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using UnityEngine.UI;
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namespace AGUI.StackedUI
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{
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// Token: 0x02001ADA RID: 6874
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[Token(Token = "0x2001ADA")]
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[RequireComponent(typeof(ReputationSpecificUIBehaviour))]
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[StructLayout(3)]
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public class ReputationSpecificCheerBadges : MonoBehaviour
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{
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// Token: 0x0600B8CE RID: 47310 RVA: 0x002B6130 File Offset: 0x002B4330
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[Token(Token = "0x600B8CE")]
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[Address(RVA = "0x19367A0", Offset = "0x19351A0", VA = "0x1819367A0", Slot = "4")]
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protected virtual void Awake()
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{
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ReputationSpecificUIBehaviour reputationSpecificUIBehaviour = this.reputationWatcher;
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ActionEvent playerReputationUpdated = reputationSpecificUIBehaviour.PlayerReputationUpdated;
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Action action = new Action(this.DFFFNMEKMOB);
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ActionEvent actionEvent = playerReputationUpdated + action;
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reputationSpecificUIBehaviour.PlayerReputationUpdated = actionEvent;
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}
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// Token: 0x0600B8CF RID: 47311 RVA: 0x002B6170 File Offset: 0x002B4370
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[Token(Token = "0x600B8CF")]
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[Address(RVA = "0x1936AA0", Offset = "0x19354A0", VA = "0x181936AA0", Slot = "5")]
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protected virtual void OnDestroy()
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{
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ReputationSpecificUIBehaviour reputationSpecificUIBehaviour = this.reputationWatcher;
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int num = 0;
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if (reputationSpecificUIBehaviour != num)
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{
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ReputationSpecificUIBehaviour reputationSpecificUIBehaviour2 = this.reputationWatcher;
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ActionEvent playerReputationUpdated = reputationSpecificUIBehaviour2.PlayerReputationUpdated;
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Action action = new Action(this.DFFFNMEKMOB);
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ActionEvent actionEvent = playerReputationUpdated - action;
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reputationSpecificUIBehaviour2.PlayerReputationUpdated = actionEvent;
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}
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}
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// Token: 0x0600B8D0 RID: 47312 RVA: 0x002B61C4 File Offset: 0x002B43C4
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[Token(Token = "0x600B8D0")]
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[Address(RVA = "0x1936B70", Offset = "0x1935570", VA = "0x181936B70", Slot = "6")]
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protected virtual void OnEnable()
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{
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this.DFFFNMEKMOB();
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}
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// Token: 0x0600B8D1 RID: 47313 RVA: 0x002B61D8 File Offset: 0x002B43D8
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[Token(Token = "0x600B8D1")]
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[Address(RVA = "0x1936830", Offset = "0x1935230", VA = "0x181936830")]
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private void DFFFNMEKMOB()
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{
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GameObject gameObject = this.cheerBadge_General.gameObject;
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int num = 0;
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gameObject.SetActive(num != 0);
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GameObject gameObject2 = this.cheerBadge_Helpful.gameObject;
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int num2 = 0;
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gameObject2.SetActive(num2 != 0);
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GameObject gameObject3 = this.cheerBadge_Sportsman.gameObject;
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int num3 = 0;
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gameObject3.SetActive(num3 != 0);
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GameObject gameObject4 = this.cheerBadge_GreatHost.gameObject;
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int num4 = 0;
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gameObject4.SetActive(num4 != 0);
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GameObject gameObject5 = this.cheerBadge_Creative.gameObject;
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int num5 = 0;
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gameObject5.SetActive(num5 != 0);
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if (this.reputationWatcher.DLLAJGDMFHI != 0)
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{
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if (this.reputationWatcher.DLLAJGDMFHI.<DNNGLMEALOJ>k__BackingField > 0)
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{
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this.cheerBadge_General.gameObject.SetActive(true);
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}
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if (this.reputationWatcher.DLLAJGDMFHI.<IJPKFMKAGGP>k__BackingField > 0)
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{
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this.cheerBadge_Helpful.gameObject.SetActive(true);
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}
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if (this.reputationWatcher.DLLAJGDMFHI.<ALKBFMNEAJI>k__BackingField > 0)
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{
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this.cheerBadge_Sportsman.gameObject.SetActive(true);
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}
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if (this.reputationWatcher.DLLAJGDMFHI.<EANJHJDBNPD>k__BackingField > 0)
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{
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this.cheerBadge_GreatHost.gameObject.SetActive(true);
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}
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if (this.reputationWatcher.DLLAJGDMFHI.<LFGNELGPADP>k__BackingField > 0)
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{
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this.cheerBadge_Creative.gameObject.SetActive(true);
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return;
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}
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}
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}
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// Token: 0x0600B8D2 RID: 47314 RVA: 0x002B6328 File Offset: 0x002B4528
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[Token(Token = "0x600B8D2")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public ReputationSpecificCheerBadges()
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{
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}
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// Token: 0x04007978 RID: 31096
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4007978")]
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[SerializeField]
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[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
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private ReputationSpecificUIBehaviour reputationWatcher;
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// Token: 0x04007979 RID: 31097
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4007979")]
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[SerializeField]
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[Header("Cheer badges")]
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private Image cheerBadge_General;
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// Token: 0x0400797A RID: 31098
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400797A")]
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[SerializeField]
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private Image cheerBadge_Helpful;
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// Token: 0x0400797B RID: 31099
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400797B")]
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[SerializeField]
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private Image cheerBadge_Sportsman;
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// Token: 0x0400797C RID: 31100
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x400797C")]
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[SerializeField]
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private Image cheerBadge_GreatHost;
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// Token: 0x0400797D RID: 31101
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
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[Token(Token = "0x400797D")]
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[SerializeField]
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private Image cheerBadge_Creative;
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}
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}
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