scripts
This commit is contained in:
@@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using RecRoom.Activities.BattleRoyale;
|
||||
using UnityEngine;
|
||||
|
||||
// Token: 0x020000E6 RID: 230
|
||||
[Token(Token = "0x20000E6")]
|
||||
[StructLayout(3)]
|
||||
public class BattleRoyalePlayerCountDisplay : MonoBehaviour
|
||||
{
|
||||
// Token: 0x0600060C RID: 1548 RVA: 0x0001EA38 File Offset: 0x0001CC38
|
||||
[Token(Token = "0x600060C")]
|
||||
[Address(RVA = "0x1A2ADF0", Offset = "0x1A297F0", VA = "0x181A2ADF0")]
|
||||
private void Update()
|
||||
{
|
||||
TextMesh textMesh = this.playerCountText;
|
||||
int num = 0;
|
||||
if (textMesh != num)
|
||||
{
|
||||
BattleRoyaleManager instance = BattleRoyaleManager.ONCPNMDGGKG;
|
||||
int num2 = 0;
|
||||
if (instance != num2)
|
||||
{
|
||||
int hficogggjci = BattleRoyaleManager.ONCPNMDGGKG.HFICOGGGJCI;
|
||||
if (hficogggjci != this.JJMAEEIFPML)
|
||||
{
|
||||
TextMesh textMesh2 = this.playerCountText;
|
||||
this.JJMAEEIFPML = hficogggjci;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600060D RID: 1549 RVA: 0x0001EAA0 File Offset: 0x0001CCA0
|
||||
[Token(Token = "0x600060D")]
|
||||
[Address(RVA = "0x10583C0", Offset = "0x1056DC0", VA = "0x1810583C0")]
|
||||
public BattleRoyalePlayerCountDisplay()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04000525 RID: 1317
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000525")]
|
||||
[SerializeField]
|
||||
private TextMesh playerCountText;
|
||||
|
||||
// Token: 0x04000526 RID: 1318
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000526")]
|
||||
[SerializeField]
|
||||
private GameObject displayGameObject;
|
||||
|
||||
// Token: 0x04000527 RID: 1319
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4000527")]
|
||||
private int JJMAEEIFPML = (int)((ulong)4294967295L);
|
||||
}
|
||||
Reference in New Issue
Block a user