scripts
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using System;
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using System.Collections;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020000C8 RID: 200
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[Token(Token = "0x20000C8")]
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[RequireComponent(typeof(Renderer))]
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[StructLayout(3)]
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public class BlinkingRenderer : MonoBehaviour
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{
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// Token: 0x170000C5 RID: 197
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// (get) Token: 0x0600054B RID: 1355 RVA: 0x0001B028 File Offset: 0x00019228
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// (set) Token: 0x0600054C RID: 1356 RVA: 0x0001B03C File Offset: 0x0001923C
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[Token(Token = "0x170000C5")]
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private float FGIDIKMBLCN
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{
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[Token(Token = "0x600054B")]
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[Address(RVA = "0x12005C0", Offset = "0x11FEFC0", VA = "0x1812005C0")]
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get
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{
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return this.MGDBBIKIBGM;
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}
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[Token(Token = "0x600054C")]
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[Address(RVA = "0x12005D0", Offset = "0x11FEFD0", VA = "0x1812005D0")]
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set
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{
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this.MGDBBIKIBGM = value;
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this.IGIODDBOGPK();
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}
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}
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// Token: 0x0600054D RID: 1357 RVA: 0x0001B058 File Offset: 0x00019258
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[Token(Token = "0x600054D")]
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[Address(RVA = "0x1200860", Offset = "0x11FF260", VA = "0x181200860")]
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private void Start()
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{
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int num = Shader.PropertyToID(this.colorShaderPropertyName);
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this.FILPJBOBPBG = num;
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RendererMaterialPair[] array = this.renderers;
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if (array == 0 || array.Length == 0)
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{
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Debug.LogError(base.name + " Blinking Renderer is missing renderers.");
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}
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Color[] array2 = new Color[array.Length];
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int num2 = 0;
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this.FFHMFJHBMHG = array2;
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int num3 = 0;
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if (num2 < array2.Length)
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{
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RendererMaterialPair[] array3 = this.renderers;
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num3++;
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Color[] ffhmfjhbmhg = this.FFHMFJHBMHG;
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}
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this.IGIODDBOGPK();
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if (this.playOnAwake)
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{
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Coroutine ocnbieadcon = this.OCNBIEADCON;
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float num4 = this.playOnAwakeFrequency;
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if (ocnbieadcon != 0)
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{
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base.StopCoroutine(ocnbieadcon);
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this.OCNBIEADCON = (ulong)0L;
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}
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BlinkingRenderer.BGLAILGEJHL bglailgejhl;
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bglailgejhl.System.IDisposable.Dispose();
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bglailgejhl.frequency = num4;
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bglailgejhl.<>1__state = (int)((ulong)0L);
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bglailgejhl.<>4__this = this;
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Coroutine coroutine = base.StartCoroutine(bglailgejhl);
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this.OCNBIEADCON = coroutine;
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}
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}
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// Token: 0x0600054E RID: 1358 RVA: 0x0001B14C File Offset: 0x0001934C
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[Token(Token = "0x600054E")]
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[Address(RVA = "0x10B05C0", Offset = "0x10AEFC0", VA = "0x1810B05C0")]
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private void OnDestroy()
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{
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Coroutine ocnbieadcon = this.OCNBIEADCON;
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if (ocnbieadcon != 0)
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{
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base.StopCoroutine(ocnbieadcon);
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this.OCNBIEADCON = (ulong)0L;
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}
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}
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// Token: 0x0600054F RID: 1359 RVA: 0x0001B174 File Offset: 0x00019374
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[Token(Token = "0x600054F")]
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[Address(RVA = "0x12007C0", Offset = "0x11FF1C0", VA = "0x1812007C0")]
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public void StartBlinking(float BOEJILHMFBJ)
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{
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Coroutine ocnbieadcon = this.OCNBIEADCON;
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if (ocnbieadcon != 0)
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{
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base.StopCoroutine(ocnbieadcon);
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this.OCNBIEADCON = (ulong)0L;
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}
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BlinkingRenderer.BGLAILGEJHL bglailgejhl;
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bglailgejhl.System.IDisposable.Dispose();
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bglailgejhl.frequency = BOEJILHMFBJ;
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bglailgejhl.<>1__state = (int)((ulong)0L);
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bglailgejhl.<>4__this = this;
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Coroutine coroutine = base.StartCoroutine(bglailgejhl);
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this.OCNBIEADCON = coroutine;
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}
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// Token: 0x06000550 RID: 1360 RVA: 0x0001B1C8 File Offset: 0x000193C8
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[Token(Token = "0x6000550")]
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[Address(RVA = "0x10B05C0", Offset = "0x10AEFC0", VA = "0x1810B05C0")]
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public void StopBlinking()
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{
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Coroutine ocnbieadcon = this.OCNBIEADCON;
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if (ocnbieadcon != 0)
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{
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base.StopCoroutine(ocnbieadcon);
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this.OCNBIEADCON = (ulong)0L;
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}
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}
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// Token: 0x06000551 RID: 1361 RVA: 0x0001B1F0 File Offset: 0x000193F0
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[Token(Token = "0x6000551")]
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[Address(RVA = "0x1200750", Offset = "0x11FF150", VA = "0x181200750")]
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private IEnumerator NNGFLFAKNJG(float BOEJILHMFBJ)
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{
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/*
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An exception occurred when decompiling this method (06000551)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator BlinkingRenderer::NNGFLFAKNJG(System.Single)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{
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Block_0:
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call:void(BGLAILGEJHL::System.IDisposable.Dispose, ldloc:BGLAILGEJHL(var_0))
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stfld:float32(BGLAILGEJHL::frequency, ldloc:BGLAILGEJHL(var_0), ldloc:float32(BOEJILHMFBJ))
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stfld:int32(BGLAILGEJHL::<>1__state, ldloc:BGLAILGEJHL(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0)))
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stfld:BlinkingRenderer(BGLAILGEJHL::<>4__this, ldloc:BGLAILGEJHL(var_0), ldloc:BlinkingRenderer(this))
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}
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
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*/;
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}
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// Token: 0x06000552 RID: 1362 RVA: 0x0001B21C File Offset: 0x0001941C
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[Token(Token = "0x6000552")]
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[Address(RVA = "0x12005F0", Offset = "0x11FEFF0", VA = "0x1812005F0")]
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private void IGIODDBOGPK()
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{
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RendererMaterialPair[] array = this.renderers;
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if (array != 0 && this.FFHMFJHBMHG != (ulong)0L)
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{
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int num = 0;
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if (num < array.Length)
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{
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Color black = Color.black;
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Color[] ffhmfjhbmhg = this.FFHMFJHBMHG;
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RendererMaterialPair[] array2 = this.renderers;
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num++;
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}
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}
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}
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// Token: 0x06000553 RID: 1363 RVA: 0x0001B26C File Offset: 0x0001946C
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[Token(Token = "0x6000553")]
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[Address(RVA = "0x1200A90", Offset = "0x11FF490", VA = "0x181200A90")]
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public BlinkingRenderer()
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{
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}
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// Token: 0x04000491 RID: 1169
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000491")]
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[SerializeField]
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private RendererMaterialPair[] renderers;
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// Token: 0x04000492 RID: 1170
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000492")]
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[SerializeField]
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private FloatValueCurve blinkIntensityCurve;
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// Token: 0x04000493 RID: 1171
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4000493")]
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[SerializeField]
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private string colorShaderPropertyName = "_EmissionColor";
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// Token: 0x04000494 RID: 1172
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000494")]
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[SerializeField]
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[Header("Play On Awake")]
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private bool playOnAwake;
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// Token: 0x04000495 RID: 1173
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x34")]
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[Token(Token = "0x4000495")]
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[SerializeField]
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private float playOnAwakeFrequency = 3f;
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// Token: 0x04000496 RID: 1174
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000496")]
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private int FILPJBOBPBG;
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// Token: 0x04000497 RID: 1175
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4000497")]
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private Color[] FFHMFJHBMHG;
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// Token: 0x04000498 RID: 1176
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4000498")]
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private Coroutine OCNBIEADCON;
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// Token: 0x04000499 RID: 1177
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4000499")]
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private float MGDBBIKIBGM = 1f;
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}
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