scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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// Token: 0x02000137 RID: 311
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[Token(Token = "0x2000137")]
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[Serializable]
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[StructLayout(0, Size = 8)]
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public struct EnemyCombatUISettings
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{
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// Token: 0x0400073A RID: 1850
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400073A")]
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public bool OpponentUISupported;
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// Token: 0x0400073B RID: 1851
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x1")]
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[Token(Token = "0x400073B")]
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public bool TeammateUISupported;
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}
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