scripts
This commit is contained in:
@@ -0,0 +1,102 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
// Token: 0x02000292 RID: 658
|
||||
[Token(Token = "0x2000292")]
|
||||
[RequireComponent(typeof(NavMeshRegion))]
|
||||
[StructLayout(3)]
|
||||
public class EnemySpawnNavMeshRegion : MonoBehaviour
|
||||
{
|
||||
// Token: 0x170002CD RID: 717
|
||||
// (get) Token: 0x0600135D RID: 4957 RVA: 0x00051764 File Offset: 0x0004F964
|
||||
[Token(Token = "0x170002CD")]
|
||||
public Vector3 EKFECDPJOEE
|
||||
{
|
||||
[Token(Token = "0x600135D")]
|
||||
[Address(RVA = "0x15279E0", Offset = "0x15263E0", VA = "0x1815279E0")]
|
||||
get
|
||||
{
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
Vector3 vector2;
|
||||
float z2 = vector2.z;
|
||||
Vector3 vector3;
|
||||
float z3 = vector3.z;
|
||||
Vector3 vector4;
|
||||
float z4 = vector4.z;
|
||||
Vector3 vector5;
|
||||
float z5 = vector5.z;
|
||||
throw new NullReferenceException();
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600135E RID: 4958 RVA: 0x000517A4 File Offset: 0x0004F9A4
|
||||
[Token(Token = "0x600135E")]
|
||||
[Address(RVA = "0x1527680", Offset = "0x1526080", VA = "0x181527680")]
|
||||
public bool TryGetSpawnPositionAndRotation(out Vector3 DDHPAFKBMON, out Quaternion IGPENJBJADK)
|
||||
{
|
||||
if (this.region.TryGetRandomPoint(out DDHPAFKBMON))
|
||||
{
|
||||
Transform transform = base.transform;
|
||||
Vector3 up = Vector3.up;
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
float num = this.maxRandomSpawnAngleFromForward;
|
||||
float num2 = global::UnityEngine.Random.Range(num, num);
|
||||
int num3 = 0;
|
||||
Vector3 up2 = Vector3.up;
|
||||
Quaternion quaternion = Quaternion.AngleAxis(num2, num3);
|
||||
return true;
|
||||
}
|
||||
Quaternion identity = Quaternion.identity;
|
||||
throw new NullReferenceException();
|
||||
}
|
||||
|
||||
// Token: 0x0600135F RID: 4959 RVA: 0x00051810 File Offset: 0x0004FA10
|
||||
[Token(Token = "0x600135F")]
|
||||
[Address(RVA = "0x15279D0", Offset = "0x15263D0", VA = "0x1815279D0")]
|
||||
public EnemySpawnNavMeshRegion()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06001360 RID: 4960 RVA: 0x00051830 File Offset: 0x0004FA30
|
||||
// Note: this type is marked as 'beforefieldinit'.
|
||||
[Token(Token = "0x6001360")]
|
||||
[Address(RVA = "0x15278B0", Offset = "0x15262B0", VA = "0x1815278B0")]
|
||||
static EnemySpawnNavMeshRegion()
|
||||
{
|
||||
int num = 0;
|
||||
int num2 = 0;
|
||||
EnemySpawnNavMeshRegion.COFIDAPKBNP = num;
|
||||
int num3 = 0;
|
||||
EnemySpawnNavMeshRegion.CLBKJFADIJA = num2;
|
||||
EnemySpawnNavMeshRegion.EEKBMCIFBDK = num3;
|
||||
}
|
||||
|
||||
// Token: 0x04000F11 RID: 3857
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000F11")]
|
||||
[SerializeField]
|
||||
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
|
||||
private NavMeshRegion region;
|
||||
|
||||
// Token: 0x04000F12 RID: 3858
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000F12")]
|
||||
[SerializeField]
|
||||
private float maxRandomSpawnAngleFromForward = 30f;
|
||||
|
||||
// Token: 0x04000F13 RID: 3859
|
||||
[Token(Token = "0x4000F13")]
|
||||
private static readonly Color COFIDAPKBNP;
|
||||
|
||||
// Token: 0x04000F14 RID: 3860
|
||||
[Token(Token = "0x4000F14")]
|
||||
private static readonly Color CLBKJFADIJA;
|
||||
|
||||
// Token: 0x04000F15 RID: 3861
|
||||
[Token(Token = "0x4000F15")]
|
||||
private static readonly Color EEKBMCIFBDK;
|
||||
}
|
||||
Reference in New Issue
Block a user