scripts
This commit is contained in:
@@ -0,0 +1,269 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using RecRoom.Async;
|
||||
using RecRoom.Core;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering.Universal;
|
||||
|
||||
// Token: 0x02000593 RID: 1427
|
||||
[Token(Token = "0x2000593")]
|
||||
[StructLayout(3)]
|
||||
public class KIFFHLOFBHD
|
||||
{
|
||||
// Token: 0x06002A94 RID: 10900 RVA: 0x000B1124 File Offset: 0x000AF324
|
||||
[Token(Token = "0x6002A94")]
|
||||
[Address(RVA = "0x12D1550", Offset = "0x12CFF50", VA = "0x1812D1550")]
|
||||
public static IPromise<RenderTexture> OKHEHEPNOLO(MonoBehaviour LHOMKMINCHH, Canvas DMKAGKCOMLC, RenderTextureFormat AGEMJHKFIHK = RenderTextureFormat.ARGB32)
|
||||
{
|
||||
Transform transform = DMKAGKCOMLC.transform;
|
||||
int num = 0;
|
||||
if (transform != 0)
|
||||
{
|
||||
}
|
||||
bool flag;
|
||||
if (!flag)
|
||||
{
|
||||
RenderTextureFormat renderTextureFormat;
|
||||
Debug.LogWarning(string.Format("Unable to create RenderTexture with unsupported format {0}. Falling back to {1}.", flag, renderTextureFormat));
|
||||
}
|
||||
int num2 = 0;
|
||||
RenderTexture renderTexture = new RenderTexture(0, num2, 24, (RenderTextureFormat)num, (RenderTextureReadWrite)num);
|
||||
string text = string.Format("{0}_RendTex", DMKAGKCOMLC);
|
||||
renderTexture.name = text;
|
||||
Graphics.Blit(Texture2D.blackTexture, renderTexture);
|
||||
Canvas theCanvas = DMKAGKCOMLC;
|
||||
RenderTexture texToUse = renderTexture;
|
||||
Promise<RenderTexture> promise4 = new Promise();
|
||||
Promise<RenderTexture> promise = promise4;
|
||||
Action action = delegate
|
||||
{
|
||||
Canvas theCanvas2 = theCanvas;
|
||||
RenderTexture texToUse3 = texToUse;
|
||||
KIFFHLOFBHD.KBPOCNHPCGF(theCanvas2, texToUse3);
|
||||
Promise<RenderTexture> promise3 = promise;
|
||||
RenderTexture texToUse2 = texToUse;
|
||||
promise3.Complete(texToUse2);
|
||||
};
|
||||
ISchedulerPromise schedulerPromise = LHOMKMINCHH.InvokeNextPreRender(action);
|
||||
Promise<RenderTexture> promise2 = promise;
|
||||
throw new NullReferenceException();
|
||||
}
|
||||
|
||||
// Token: 0x06002A95 RID: 10901 RVA: 0x000B11E0 File Offset: 0x000AF3E0
|
||||
[Token(Token = "0x6002A95")]
|
||||
[Address(RVA = "0x12D1840", Offset = "0x12D0240", VA = "0x1812D1840")]
|
||||
public static IPromise<RenderTexture> OKHEHEPNOLO(MonoBehaviour LHOMKMINCHH, Canvas DMKAGKCOMLC, RenderTexture LBDFLDKCKCG)
|
||||
{
|
||||
Promise<RenderTexture> promise4 = new Promise();
|
||||
Promise<RenderTexture> promise = promise4;
|
||||
Action action = delegate
|
||||
{
|
||||
Canvas theCanvas = DMKAGKCOMLC;
|
||||
RenderTexture texToUse = LBDFLDKCKCG;
|
||||
KIFFHLOFBHD.KBPOCNHPCGF(theCanvas, texToUse);
|
||||
Promise<RenderTexture> promise3 = promise;
|
||||
RenderTexture texToUse2 = LBDFLDKCKCG;
|
||||
promise3.Complete(texToUse2);
|
||||
};
|
||||
ISchedulerPromise schedulerPromise = LHOMKMINCHH.InvokeNextPreRender(action);
|
||||
Promise<RenderTexture> promise2 = promise;
|
||||
throw new NullReferenceException();
|
||||
}
|
||||
|
||||
// Token: 0x06002A96 RID: 10902 RVA: 0x000B1230 File Offset: 0x000AF430
|
||||
[Token(Token = "0x6002A96")]
|
||||
[Address(RVA = "0x12D0CD0", Offset = "0x12CF6D0", VA = "0x1812D0CD0")]
|
||||
private static void KBPOCNHPCGF(Canvas DMKAGKCOMLC, RenderTexture LBDFLDKCKCG)
|
||||
{
|
||||
KIFFHLOFBHD.KOKFEJEGNAC = Time.frameCount;
|
||||
Camera camera = KIFFHLOFBHD.BAEFEMEMHOB();
|
||||
camera.targetTexture = LBDFLDKCKCG;
|
||||
int layer = DMKAGKCOMLC.gameObject.layer;
|
||||
GameObject gameObject = DMKAGKCOMLC.gameObject;
|
||||
Transform transform = DMKAGKCOMLC.transform;
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
Transform transform2 = DMKAGKCOMLC.transform;
|
||||
float z2 = Vector3.up.z;
|
||||
Vector3 vector2;
|
||||
float z3 = vector2.z;
|
||||
KIFFHLOFBHD.LJANPOGDMDI(camera, DMKAGKCOMLC);
|
||||
camera.Render();
|
||||
float num = camera.orthographicSize * 2f;
|
||||
int num2 = 0;
|
||||
KIFFHLOFBHD.GGLNJDMEGKO = num;
|
||||
camera.targetTexture = num2;
|
||||
GameObject gameObject2 = DMKAGKCOMLC.gameObject;
|
||||
Transform transform3 = DMKAGKCOMLC.transform;
|
||||
}
|
||||
|
||||
// Token: 0x06002A97 RID: 10903 RVA: 0x000B12E0 File Offset: 0x000AF4E0
|
||||
[Token(Token = "0x6002A97")]
|
||||
[Address(RVA = "0x12D0FB0", Offset = "0x12CF9B0", VA = "0x1812D0FB0")]
|
||||
public static void KNOEHBFKHIK(Canvas NKKFJKIMHBN, out float HFNDPDFBLPA, out float CHAKCELLLJD)
|
||||
{
|
||||
while (NKKFJKIMHBN.renderMode == RenderMode.WorldSpace)
|
||||
{
|
||||
if (NKKFJKIMHBN.transform != 0)
|
||||
{
|
||||
Transform transform = NKKFJKIMHBN.transform;
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
Vector2 vector2;
|
||||
HFNDPDFBLPA.m_value = vector2;
|
||||
Transform transform2 = NKKFJKIMHBN.transform;
|
||||
float num;
|
||||
CHAKCELLLJD.m_value = num;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06002A98 RID: 10904 RVA: 0x000B1330 File Offset: 0x000AF530
|
||||
[Token(Token = "0x6002A98")]
|
||||
[Address(RVA = "0x12D1130", Offset = "0x12CFB30", VA = "0x1812D1130")]
|
||||
public static void LJANPOGDMDI(Camera FOMHGMLPOND, Canvas JPAEBABGHOA)
|
||||
{
|
||||
do
|
||||
{
|
||||
if (JPAEBABGHOA.renderMode != RenderMode.WorldSpace)
|
||||
{
|
||||
JPAEBABGHOA.worldCamera = FOMHGMLPOND;
|
||||
}
|
||||
if (JPAEBABGHOA.renderMode != RenderMode.WorldSpace)
|
||||
{
|
||||
Rect pixelRect = JPAEBABGHOA.pixelRect;
|
||||
Rect pixelRect2 = JPAEBABGHOA.pixelRect;
|
||||
}
|
||||
}
|
||||
while (JPAEBABGHOA.transform == 0);
|
||||
Transform transform = JPAEBABGHOA.transform;
|
||||
Transform transform2 = JPAEBABGHOA.transform;
|
||||
Transform transform3 = FOMHGMLPOND.gameObject.transform;
|
||||
Transform transform4 = JPAEBABGHOA.transform;
|
||||
Transform transform5 = JPAEBABGHOA.transform;
|
||||
Transform transform6 = FOMHGMLPOND.gameObject.transform;
|
||||
Transform transform7 = JPAEBABGHOA.transform;
|
||||
Transform transform8 = JPAEBABGHOA.transform;
|
||||
float num;
|
||||
FOMHGMLPOND.orthographicSize = num;
|
||||
}
|
||||
|
||||
// Token: 0x06002A99 RID: 10905 RVA: 0x000B13C4 File Offset: 0x000AF5C4
|
||||
[Token(Token = "0x6002A99")]
|
||||
[Address(RVA = "0x12D0980", Offset = "0x12CF380", VA = "0x1812D0980")]
|
||||
private static Camera BAEFEMEMHOB()
|
||||
{
|
||||
Camera nfabkompalp = KIFFHLOFBHD.NFABKOMPALP;
|
||||
int num = 0;
|
||||
if (nfabkompalp == num)
|
||||
{
|
||||
GameObject gameObject = new GameObject("CanvasToTextureCam");
|
||||
gameObject.RecRoomDontDestroyOnLoad();
|
||||
int num2 = 0;
|
||||
gameObject.SetActive(num2 != 0);
|
||||
KIFFHLOFBHD.NFABKOMPALP = gameObject.AddComponent<Camera>();
|
||||
KIFFHLOFBHD.NFABKOMPALP.clearFlags = CameraClearFlags.Color;
|
||||
int num3 = 0;
|
||||
KIFFHLOFBHD.NFABKOMPALP.backgroundColor = num3;
|
||||
KIFFHLOFBHD.NFABKOMPALP.cullingMask = 16;
|
||||
KIFFHLOFBHD.NFABKOMPALP.renderingPath = RenderingPath.Forward;
|
||||
Camera nfabkompalp2 = KIFFHLOFBHD.NFABKOMPALP;
|
||||
int num4 = 0;
|
||||
nfabkompalp2.useOcclusionCulling = num4 != 0;
|
||||
Camera nfabkompalp3 = KIFFHLOFBHD.NFABKOMPALP;
|
||||
int num5 = 0;
|
||||
nfabkompalp3.allowHDR = num5 != 0;
|
||||
Camera nfabkompalp4 = KIFFHLOFBHD.NFABKOMPALP;
|
||||
int num6 = 0;
|
||||
nfabkompalp4.allowMSAA = num6 != 0;
|
||||
Camera nfabkompalp5 = KIFFHLOFBHD.NFABKOMPALP;
|
||||
int num7 = 0;
|
||||
nfabkompalp5.stereoTargetEye = (StereoTargetEyeMask)num7;
|
||||
KIFFHLOFBHD.NFABKOMPALP.orthographic = true;
|
||||
KIFFHLOFBHD.NFABKOMPALP.nearClipPlane = -1f;
|
||||
KIFFHLOFBHD.NFABKOMPALP.farClipPlane = 2f;
|
||||
KIFFHLOFBHD.NFABKOMPALP.GetOrCreateAdditionalCameraData().<isSimpleUIViewCamera>k__BackingField = true;
|
||||
}
|
||||
return KIFFHLOFBHD.NFABKOMPALP;
|
||||
}
|
||||
|
||||
// Token: 0x06002A9A RID: 10906 RVA: 0x000B14D0 File Offset: 0x000AF6D0
|
||||
[Token(Token = "0x6002A9A")]
|
||||
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
|
||||
public KIFFHLOFBHD()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06002A9B RID: 10907 RVA: 0x0000220F File Offset: 0x0000040F
|
||||
// Note: this type is marked as 'beforefieldinit'.
|
||||
[Token(Token = "0x6002A9B")]
|
||||
[Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")]
|
||||
static KIFFHLOFBHD()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x040023C1 RID: 9153
|
||||
[Token(Token = "0x40023C1")]
|
||||
private static int KOKFEJEGNAC;
|
||||
|
||||
// Token: 0x040023C2 RID: 9154
|
||||
[Token(Token = "0x40023C2")]
|
||||
private static float GGLNJDMEGKO;
|
||||
|
||||
// Token: 0x040023C3 RID: 9155
|
||||
[Token(Token = "0x40023C3")]
|
||||
private const DAJFOCGPHGP DAGIPBKOHOC = DAJFOCGPHGP.Water;
|
||||
|
||||
// Token: 0x040023C4 RID: 9156
|
||||
[Token(Token = "0x40023C4")]
|
||||
private const int NNHBELIOIIM = 16;
|
||||
|
||||
// Token: 0x040023C5 RID: 9157
|
||||
[Token(Token = "0x40023C5")]
|
||||
private static Camera NFABKOMPALP;
|
||||
|
||||
// Token: 0x02000594 RID: 1428
|
||||
[Token(Token = "0x2000594")]
|
||||
[CompilerGenerated]
|
||||
private sealed class AGIBOKJIIBJ
|
||||
{
|
||||
// Token: 0x06002A9C RID: 10908 RVA: 0x000B14E4 File Offset: 0x000AF6E4
|
||||
[Token(Token = "0x6002A9C")]
|
||||
[Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")]
|
||||
public AGIBOKJIIBJ()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06002A9D RID: 10909 RVA: 0x000B14F8 File Offset: 0x000AF6F8
|
||||
[Token(Token = "0x6002A9D")]
|
||||
[Address(RVA = "0x12CC970", Offset = "0x12CB370", VA = "0x1812CC970")]
|
||||
internal void <ConvertToTexture>b__0()
|
||||
{
|
||||
Canvas canvas = this.theCanvas;
|
||||
RenderTexture renderTexture = this.texToUse;
|
||||
KIFFHLOFBHD.KBPOCNHPCGF(canvas, renderTexture);
|
||||
Promise<RenderTexture> promise = this.promise;
|
||||
RenderTexture renderTexture2 = this.texToUse;
|
||||
promise.Complete(renderTexture2);
|
||||
}
|
||||
|
||||
// Token: 0x040023C6 RID: 9158
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x40023C6")]
|
||||
public Canvas theCanvas;
|
||||
|
||||
// Token: 0x040023C7 RID: 9159
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x40023C7")]
|
||||
public RenderTexture texToUse;
|
||||
|
||||
// Token: 0x040023C8 RID: 9160
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x40023C8")]
|
||||
public Promise<RenderTexture> promise;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user