scripts
This commit is contained in:
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Tools.MakerPenTools;
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using UnityEngine;
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// Token: 0x020004F6 RID: 1270
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[Token(Token = "0x20004F6")]
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[StructLayout(3)]
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public class MakerPenAxisRenderer : MakerPenLineRendererBase
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{
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// Token: 0x06002555 RID: 9557 RVA: 0x0009A39C File Offset: 0x0009859C
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[Token(Token = "0x6002555")]
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[Address(RVA = "0x109D760", Offset = "0x109C160", VA = "0x18109D760")]
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private void JGFGFOMPLID(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
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{
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if (this.backCenterLine)
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{
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LineRenderer component = this.backCenterLine.GetComponent<LineRenderer>();
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Color color;
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float a = color.a;
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Color endColor = component.endColor;
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GJAINANBOCB.r = a;
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}
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if (this.frontCenterLine)
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{
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LineRenderer component2 = this.frontCenterLine.GetComponent<LineRenderer>();
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Color color2;
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float a2 = color2.a;
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Color endColor2 = component2.endColor;
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GJAINANBOCB.r = a2;
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float a3 = component2.startColor.a;
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GJAINANBOCB.a = a3;
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}
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bool flag = this.guide;
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int num = 0;
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if (flag)
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{
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LineRenderer[] componentsInChildren = this.guide.GetComponentsInChildren<LineRenderer>();
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int length = componentsInChildren.Length;
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if (num < length)
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{
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LineRenderer lineRenderer = componentsInChildren[num];
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num++;
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}
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}
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if (this.frontGrid)
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{
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LineRenderer[] componentsInChildren2 = this.frontGrid.GetComponentsInChildren<LineRenderer>();
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int length2 = componentsInChildren2.Length;
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if (num < length2)
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{
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LineRenderer lineRenderer2 = componentsInChildren2[num];
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num++;
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}
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}
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if (this.backGrid)
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{
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LineRenderer[] componentsInChildren3 = this.backGrid.GetComponentsInChildren<LineRenderer>();
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int length3 = componentsInChildren3.Length;
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if (num < length3)
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{
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LineRenderer lineRenderer3 = componentsInChildren3[num];
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num++;
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}
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}
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float num2 = base.MKECJMEJGKK(KAMOHEPMEIF);
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GameObject gameObject = this.frontGrid;
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this.ELIPEGFMDPH = num2;
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base.PPFNPABLNIG(gameObject, num2);
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float elipegfmdph = this.ELIPEGFMDPH;
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GameObject gameObject2 = this.backGrid;
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base.PPFNPABLNIG(gameObject2, elipegfmdph);
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this.UpdateLineRotation();
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if (this.Point)
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{
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GameObject point = this.Point;
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int num3 = 0;
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point.SetActive(num3 != 0);
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}
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}
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// Token: 0x06002556 RID: 9558 RVA: 0x0009A548 File Offset: 0x00098748
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[Token(Token = "0x6002556")]
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[Address(RVA = "0x109D5A0", Offset = "0x109BFA0", VA = "0x18109D5A0")]
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public void InitDragLines(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
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{
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}
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// Token: 0x06002557 RID: 9559 RVA: 0x0009A558 File Offset: 0x00098758
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[Token(Token = "0x6002557")]
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[Address(RVA = "0x109D5A0", Offset = "0x109BFA0", VA = "0x18109D5A0")]
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public void InitScaleLines(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
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{
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}
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// Token: 0x06002558 RID: 9560 RVA: 0x0009A568 File Offset: 0x00098768
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[Token(Token = "0x6002558")]
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[Address(RVA = "0x109D5C0", Offset = "0x109BFC0", VA = "0x18109D5C0")]
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public void InitRotateLines(NCBACKFHCJK KAMOHEPMEIF, Color GJAINANBOCB)
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{
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if (this.guide)
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{
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GameObject gameObject = this.guide.gameObject;
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int num = 0;
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gameObject.SetActive(num != 0);
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}
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if (this.frontGrid)
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{
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GameObject gameObject2 = this.frontGrid.gameObject;
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}
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if (this.backGrid)
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{
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GameObject gameObject3 = this.backGrid.gameObject;
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int num2 = 0;
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gameObject3.SetActive(num2 != 0);
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}
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}
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// Token: 0x06002559 RID: 9561 RVA: 0x0009A5E0 File Offset: 0x000987E0
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[Token(Token = "0x6002559")]
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[Address(RVA = "0x109E330", Offset = "0x109CD30", VA = "0x18109E330")]
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public void UpdateLineRotation()
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{
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Transform transform = SingletonMonoBehaviour.Instance.CHLMFLCFGFL.transform;
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Transform transform2 = base.transform;
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Vector3 vector;
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float z = vector.z;
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Transform transform3 = base.transform;
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Transform transform4 = base.transform;
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Vector3 vector2;
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float z2 = vector2.z;
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float num;
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float num2;
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if (num > num2)
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{
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Transform transform5 = base.transform;
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Transform transform6 = base.transform;
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int num3 = 0;
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Vector3 forward = Vector3.forward;
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float num4;
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Quaternion quaternion = Quaternion.AngleAxis(num4, num3);
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transform5.rotation = num3;
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}
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}
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// Token: 0x0600255A RID: 9562 RVA: 0x0009A664 File Offset: 0x00098864
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[Token(Token = "0x600255A")]
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[Address(RVA = "0x109DC40", Offset = "0x109C640", VA = "0x18109DC40")]
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public void UpdateDragPosition(Vector3 HDMGNHNPIMH, float GNLFINBDMHM, NNNJFEILANM MFEKJDLMMKA)
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{
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Transform transform = base.transform;
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int num = 0;
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base.transform.position = num;
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if (MFEKJDLMMKA.NNCJIEJDHAJ)
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{
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GameObject gameObject = this.frontGrid;
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int num2 = 0;
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gameObject.transform.localScale = num2;
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GameObject gameObject2 = this.frontGrid;
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int num3 = 0;
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gameObject2.transform.position = num3;
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GameObject gameObject3 = this.backGrid;
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int num4 = 0;
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gameObject3.transform.localScale = num4;
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GameObject gameObject4 = this.backGrid;
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int num5 = 0;
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Transform transform2 = gameObject4.transform;
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Vector3 vector;
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float z = vector.z;
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transform2.position = num5;
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return;
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}
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GameObject gameObject5 = this.guide.gameObject;
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int num6 = 0;
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gameObject5.SetActive(num6 != 0);
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GameObject gameObject6 = this.frontGrid.gameObject;
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int num7 = 0;
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gameObject6.SetActive(num7 != 0);
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GameObject gameObject7 = this.backGrid.gameObject;
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int num8 = 0;
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gameObject7.SetActive(num8 != 0);
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throw new NullReferenceException();
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}
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// Token: 0x0600255B RID: 9563 RVA: 0x0009A754 File Offset: 0x00098954
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[Token(Token = "0x600255B")]
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[Address(RVA = "0x109E680", Offset = "0x109D080", VA = "0x18109E680")]
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public void UpdatePointPosition(Vector3 HDMGNHNPIMH)
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{
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if (this.Point)
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{
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this.Point.SetActive(true);
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Transform transform = SingletonMonoBehaviour.Instance.CHLMFLCFGFL.transform;
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MakerPenHandleManagerConfig <GNIONNGJPCA>k__BackingField = MakerPenHandleManager.ONCPNMDGGKG.<GNIONNGJPCA>k__BackingField;
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int num = 0;
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float num2 = <GNIONNGJPCA>k__BackingField.LNFANGONFMN((float)num);
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GameObject point = this.Point;
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int num3 = 0;
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point.transform.position = num3;
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Transform transform2 = this.Point.transform;
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int num4 = 0;
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float z = Vector3.one.z;
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transform2.localScale = num4;
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}
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}
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// Token: 0x0600255C RID: 9564 RVA: 0x0009A7F0 File Offset: 0x000989F0
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[Token(Token = "0x600255C")]
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[Address(RVA = "0x109E200", Offset = "0x109CC00", VA = "0x18109E200")]
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public void UpdateGridPosition(Vector3 IFHHKLPPKPD, NNNJFEILANM MFEKJDLMMKA)
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{
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if (this.frontGrid)
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{
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Transform transform = this.frontGrid.transform;
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Transform transform2 = this.frontGrid.transform;
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float z = IFHHKLPPKPD.z;
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}
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}
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// Token: 0x0600255D RID: 9565 RVA: 0x0009A834 File Offset: 0x00098A34
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[Token(Token = "0x600255D")]
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[Address(RVA = "0x109E0E0", Offset = "0x109CAE0", VA = "0x18109E0E0")]
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public void UpdateGridPosition(Vector3 IFHHKLPPKPD, float EPLHOHFMHDK)
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{
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if (this.frontGrid)
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{
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Transform transform = this.frontGrid.transform;
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Transform transform2 = this.frontGrid.transform;
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float z = IFHHKLPPKPD.z;
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}
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}
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// Token: 0x0600255E RID: 9566 RVA: 0x0009A878 File Offset: 0x00098A78
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[Token(Token = "0x600255E")]
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[Address(RVA = "0x109D510", Offset = "0x109BF10", VA = "0x18109D510", Slot = "4")]
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public override void Done()
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{
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GameObject point = this.Point;
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this.HPDDEGKOPDJ = 2f;
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if (point)
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{
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GameObject point2 = this.Point;
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int num = 0;
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point2.SetActive(num != 0);
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}
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}
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// Token: 0x0600255F RID: 9567 RVA: 0x0009A8B8 File Offset: 0x00098AB8
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[Token(Token = "0x600255F")]
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[Address(RVA = "0x109E910", Offset = "0x109D310", VA = "0x18109E910")]
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public MakerPenAxisRenderer()
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{
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this.HPDDEGKOPDJ = -1f;
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base..ctor();
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}
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// Token: 0x04002049 RID: 8265
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4002049")]
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[SerializeField]
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private GameObject frontCenterLine;
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// Token: 0x0400204A RID: 8266
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
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[Token(Token = "0x400204A")]
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[SerializeField]
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private GameObject backCenterLine;
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// Token: 0x0400204B RID: 8267
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
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[Token(Token = "0x400204B")]
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[SerializeField]
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private GameObject guide;
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// Token: 0x0400204C RID: 8268
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
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[Token(Token = "0x400204C")]
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[SerializeField]
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private GameObject frontGrid;
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// Token: 0x0400204D RID: 8269
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
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[Token(Token = "0x400204D")]
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[SerializeField]
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private GameObject backGrid;
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// Token: 0x0400204E RID: 8270
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x68")]
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[Token(Token = "0x400204E")]
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[SerializeField]
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private GameObject Point;
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// Token: 0x0400204F RID: 8271
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400204F")]
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private float ELIPEGFMDPH;
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}
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