scripts
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@@ -0,0 +1,112 @@
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000372 RID: 882
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[Token(Token = "0x2000372")]
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[StructLayout(3)]
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public class PlayerAfterImageParticles : MonoBehaviour
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{
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// Token: 0x170004BA RID: 1210
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// (set) Token: 0x06001B4C RID: 6988 RVA: 0x00071688 File Offset: 0x0006F888
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[Token(Token = "0x170004BA")]
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public Color INCNKMHCJDM
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{
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[Token(Token = "0x6001B4C")]
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[Address(RVA = "0x11BCA90", Offset = "0x11BB490", VA = "0x1811BCA90")]
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set
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{
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ParticleSystem[] array = this.particleSystems;
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int num = 0;
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int length = array.Length;
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if (num < length)
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{
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ParticleSystem.MainModule main = array[num].main;
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ParticleSystem.MinMaxGradient minMaxGradient;
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Gradient gradientMax = minMaxGradient.m_GradientMax;
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float b = minMaxGradient.m_ColorMin.b;
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throw new MissingMethodException();
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}
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}
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}
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// Token: 0x06001B4D RID: 6989 RVA: 0x000716E0 File Offset: 0x0006F8E0
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[Token(Token = "0x6001B4D")]
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[Address(RVA = "0x11BC760", Offset = "0x11BB160", VA = "0x1811BC760")]
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public void Run(Vector3 CACFKFOOHID, Vector3 IKAFBCDJOCL)
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{
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int num = 0;
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int num2 = 0;
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base.transform.position = num2;
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int num3 = 0;
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base.transform.rotation = num3;
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ParticleSystem[] array = this.particleSystems;
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int length = array.Length;
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if (num < length)
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{
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ParticleSystem particleSystem = array[num];
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ParticleSystem.MainModule main = particleSystem.main;
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throw new MissingMethodException();
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}
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GameObject gameObject = base.gameObject;
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}
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// Token: 0x06001B4E RID: 6990 RVA: 0x0007175C File Offset: 0x0006F95C
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[Token(Token = "0x6001B4E")]
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[Address(RVA = "0x11BC5B0", Offset = "0x11BAFB0", VA = "0x1811BC5B0")]
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private void Awake()
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{
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ParticleSystem[] array = this.particleSystems;
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int num = 0;
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int length = array.Length;
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if (num < length)
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{
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ParticleSystem.MainModule main = array[num].main;
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throw new MissingMethodException();
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}
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ParticleSystem[] array2 = this.particleSystems;
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int length2 = array2.Length;
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if (num < length2)
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{
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ParticleSystem.MainModule main2 = array2[num].main;
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throw new MissingMethodException();
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}
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}
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// Token: 0x06001B4F RID: 6991 RVA: 0x000717D0 File Offset: 0x0006F9D0
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[Token(Token = "0x6001B4F")]
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[Address(RVA = "0x11BCA20", Offset = "0x11BB420", VA = "0x1811BCA20")]
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public PlayerAfterImageParticles()
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{
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int num = 0;
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this.speed = 5f;
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this.emissionRate = 100f;
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this.defaultColor = num;
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base..ctor();
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}
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// Token: 0x04001527 RID: 5415
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001527")]
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[SerializeField]
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private ParticleSystem[] particleSystems;
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// Token: 0x04001528 RID: 5416
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4001528")]
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[SerializeField]
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private float speed;
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// Token: 0x04001529 RID: 5417
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
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[Token(Token = "0x4001529")]
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[SerializeField]
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private float emissionRate;
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// Token: 0x0400152A RID: 5418
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400152A")]
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[SerializeField]
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private Color defaultColor;
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}
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