scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RRUI.Data
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{
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// Token: 0x02000823 RID: 2083
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[Token(Token = "0x2000823")]
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[StructLayout(3)]
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public class ControllerBase : MonoBehaviour
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{
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// Token: 0x060039DE RID: 14814 RVA: 0x000F3158 File Offset: 0x000F1358
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[Token(Token = "0x60039DE")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public ControllerBase()
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{
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}
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}
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}
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