scripts
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@@ -0,0 +1,85 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Core;
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using UnityEngine;
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namespace RecRoom.Audio
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{
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// Token: 0x0200241B RID: 9243
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[Token(Token = "0x200241B")]
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[StructLayout(3)]
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public class VoiceAudioRolloffZone : MonoBehaviour
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{
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// Token: 0x06010022 RID: 65570 RVA: 0x003BF520 File Offset: 0x003BD720
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[Token(Token = "0x6010022")]
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[Address(RVA = "0x12B1680", Offset = "0x12B0080", VA = "0x1812B1680")]
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private void Start()
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{
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Action<float> action = new Action(this.IONJHHDNPEB);
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IDisposable disposable = ScheduledUpdateMonoBehaviourExtensions.Update1hz(this, action);
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}
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// Token: 0x06010023 RID: 65571 RVA: 0x003BF544 File Offset: 0x003BD744
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[Token(Token = "0x6010023")]
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[Address(RVA = "0x12B13E0", Offset = "0x12AFDE0", VA = "0x1812B13E0")]
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private void IONJHHDNPEB(float POGAEJIEPIM)
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{
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this.OBPJJDOEGAJ();
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}
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// Token: 0x06010024 RID: 65572 RVA: 0x003BF558 File Offset: 0x003BD758
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[Token(Token = "0x6010024")]
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[Address(RVA = "0x12B13F0", Offset = "0x12AFDF0", VA = "0x1812B13F0")]
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private void OBPJJDOEGAJ()
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{
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int num;
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do
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{
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num = 0;
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if (!SingletonMonoBehaviour.IsInitialized)
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{
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break;
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}
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List<Player> all = Player.All;
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List.Enumerator enumerator;
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if (enumerator != 0)
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{
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bool flag;
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while (flag)
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{
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}
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if (this.zoneVolume.DOMABBDEAKJ == 0)
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{
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}
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AudioRolloff audioRolloff = this.rolloff;
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}
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if (num != -1)
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{
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}
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}
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while (num != 0);
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}
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// Token: 0x06010025 RID: 65573 RVA: 0x003BF5C0 File Offset: 0x003BD7C0
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[Token(Token = "0x6010025")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public VoiceAudioRolloffZone()
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{
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}
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// Token: 0x0400AA09 RID: 43529
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400AA09")]
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[SerializeField]
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private AudioRolloff rolloff;
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// Token: 0x0400AA0A RID: 43530
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400AA0A")]
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[SerializeField]
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[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false)]
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private SimpleVolume zoneVolume;
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}
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}
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