scripts
This commit is contained in:
@@ -0,0 +1,168 @@
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Core.Imposters;
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using UnityEngine;
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namespace RecRoom.Avatar.Poseable.Editor
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{
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// Token: 0x020021A1 RID: 8609
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[Token(Token = "0x20021A1")]
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[ExecuteAlways]
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[StructLayout(3)]
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public class PoseableAvatarAuthoringCamera : MonoBehaviour
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{
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// Token: 0x170027BC RID: 10172
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// (get) Token: 0x0600ED3A RID: 60730 RVA: 0x00383E24 File Offset: 0x00382024
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[Token(Token = "0x170027BC")]
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public Transform LKABBIPIMPC
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{
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[Token(Token = "0x600ED3A")]
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[Address(RVA = "0x3C1240", Offset = "0x3BFC40", VA = "0x1803C1240")]
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get
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{
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return this.pivot;
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}
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}
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// Token: 0x170027BD RID: 10173
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// (get) Token: 0x0600ED3B RID: 60731 RVA: 0x00383E38 File Offset: 0x00382038
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[Token(Token = "0x170027BD")]
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public Transform CBOLFJDEBEP
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{
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[Token(Token = "0x600ED3B")]
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[Address(RVA = "0x3C1220", Offset = "0x3BFC20", VA = "0x1803C1220")]
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get
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{
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return this.lookAt;
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}
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}
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// Token: 0x170027BE RID: 10174
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// (get) Token: 0x0600ED3C RID: 60732 RVA: 0x00383E4C File Offset: 0x0038204C
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[Token(Token = "0x170027BE")]
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public Camera ACALIKKEMFH
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{
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[Token(Token = "0x600ED3C")]
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[Address(RVA = "0x3C1230", Offset = "0x3BFC30", VA = "0x1803C1230")]
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get
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{
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return this.authoringCamera;
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}
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}
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// Token: 0x170027BF RID: 10175
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// (get) Token: 0x0600ED3D RID: 60733 RVA: 0x00383E60 File Offset: 0x00382060
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[Token(Token = "0x170027BF")]
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public RenderTexture FDPHEELKOPB
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{
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[Token(Token = "0x600ED3D")]
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[Address(RVA = "0x3C1250", Offset = "0x3BFC50", VA = "0x1803C1250")]
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get
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{
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return this.renderTexture;
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}
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}
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// Token: 0x0600ED3E RID: 60734 RVA: 0x00383E74 File Offset: 0x00382074
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[Token(Token = "0x600ED3E")]
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[Address(RVA = "0x173AED0", Offset = "0x17398D0", VA = "0x18173AED0")]
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public void Initialize(PoseableAvatarAuthoringScene LHECBPFGEMH, ImposterRenderConfig PBGBNMCPEAJ)
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{
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this.LHECBPFGEMH = LHECBPFGEMH;
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this.PGLBIBAFLMK(PBGBNMCPEAJ);
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}
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// Token: 0x0600ED3F RID: 60735 RVA: 0x00383E90 File Offset: 0x00382090
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[Token(Token = "0x600ED3F")]
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[Address(RVA = "0x173ABB0", Offset = "0x17395B0", VA = "0x18173ABB0")]
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public void GetCameraConfig(ref ImposterRenderConfig PBGBNMCPEAJ)
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{
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Renderer[] componentsInChildren = this.LHECBPFGEMH.poseableDummy.GetComponentsInChildren<Renderer>();
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Transform transform = this.authoringCamera.transform;
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Vector3 vector;
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float z = vector.z;
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Transform transform2 = this.lookAt;
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}
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// Token: 0x0600ED40 RID: 60736 RVA: 0x00383ED4 File Offset: 0x003820D4
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[Token(Token = "0x600ED40")]
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[Address(RVA = "0x173AEF0", Offset = "0x17398F0", VA = "0x18173AEF0")]
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private void PGLBIBAFLMK(ImposterRenderConfig PBGBNMCPEAJ)
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{
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Renderer[] componentsInChildren = this.LHECBPFGEMH.poseableDummy.GetComponentsInChildren<Renderer>();
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Camera camera = this.authoringCamera;
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int num = 0;
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Transform transform = camera.transform;
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int num2 = 0;
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transform.localPosition = num;
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this.authoringCamera.orthographicSize = (float)num2;
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float num3;
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this.authoringCamera.nearClipPlane = num3;
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this.authoringCamera.farClipPlane = num3;
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int num4 = 0;
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if (PBGBNMCPEAJ != num4)
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{
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Transform transform2 = this.pivot;
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Transform transform3 = this.lookAt;
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}
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}
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// Token: 0x0600ED41 RID: 60737 RVA: 0x00383F5C File Offset: 0x0038215C
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[Token(Token = "0x600ED41")]
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[Address(RVA = "0x173B300", Offset = "0x1739D00", VA = "0x18173B300")]
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private static void PPFDOOGDNLA(float GIOHMAJCGML, out float EAJBOGJGDAI, out float AKIFKLDBFEO, out float PCNPBEGFLHN)
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{
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EAJBOGJGDAI.m_value = GIOHMAJCGML;
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float num = GIOHMAJCGML * 0.5f;
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float num2 = GIOHMAJCGML * 4f;
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AKIFKLDBFEO.m_value = num;
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PCNPBEGFLHN.m_value = num2;
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}
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// Token: 0x0600ED42 RID: 60738 RVA: 0x00383F90 File Offset: 0x00382190
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[Token(Token = "0x600ED42")]
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[Address(RVA = "0x173AE50", Offset = "0x1739850", VA = "0x18173AE50")]
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private static bool IHALEBCIIDK(Renderer[] PCLMNNEHLNG, out Bounds PDPPMFNOBMO, out float OMLBPICLALA)
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{
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int num = 0;
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return DMGGGONALIP.HNCJGOFDDJE(PCLMNNEHLNG, ref PDPPMFNOBMO, num != 0);
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}
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// Token: 0x0600ED43 RID: 60739 RVA: 0x00383FAC File Offset: 0x003821AC
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[Token(Token = "0x600ED43")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public PoseableAvatarAuthoringCamera()
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{
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}
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// Token: 0x04009D8B RID: 40331
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4009D8B")]
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[SerializeField]
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private Transform pivot;
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// Token: 0x04009D8C RID: 40332
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4009D8C")]
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[SerializeField]
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private Transform lookAt;
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// Token: 0x04009D8D RID: 40333
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4009D8D")]
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[SerializeField]
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private Camera authoringCamera;
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// Token: 0x04009D8E RID: 40334
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4009D8E")]
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[SerializeField]
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private RenderTexture renderTexture;
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// Token: 0x04009D8F RID: 40335
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4009D8F")]
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private PoseableAvatarAuthoringScene LHECBPFGEMH;
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}
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}
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@@ -0,0 +1,235 @@
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Avatar.Face;
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using RecRoom.Players;
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using UnityEngine;
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namespace RecRoom.Avatar.Poseable.Editor
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{
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// Token: 0x020021A2 RID: 8610
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[Token(Token = "0x20021A2")]
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[StructLayout(3)]
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public class PoseableAvatarAuthoringDummy : MonoBehaviour
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{
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// Token: 0x170027C0 RID: 10176
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// (get) Token: 0x0600ED44 RID: 60740 RVA: 0x00383FC0 File Offset: 0x003821C0
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[Token(Token = "0x170027C0")]
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public Transform ENONEADFACP
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{
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[Token(Token = "0x600ED44")]
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[Address(RVA = "0x3C1240", Offset = "0x3BFC40", VA = "0x1803C1240")]
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get
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{
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return this.head;
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}
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}
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// Token: 0x170027C1 RID: 10177
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// (get) Token: 0x0600ED45 RID: 60741 RVA: 0x00383FD4 File Offset: 0x003821D4
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[Token(Token = "0x170027C1")]
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public Transform MPMNDEECMNN
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{
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[Token(Token = "0x600ED45")]
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[Address(RVA = "0x3C1220", Offset = "0x3BFC20", VA = "0x1803C1220")]
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get
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{
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return this.torso;
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}
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}
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// Token: 0x170027C2 RID: 10178
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// (get) Token: 0x0600ED46 RID: 60742 RVA: 0x00383FE8 File Offset: 0x003821E8
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[Token(Token = "0x170027C2")]
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public PoseableAvatarAuthoringHand PKPNMGGOPFB
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{
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[Token(Token = "0x600ED46")]
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[Address(RVA = "0x3C1230", Offset = "0x3BFC30", VA = "0x1803C1230")]
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get
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{
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return this.leftHand;
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}
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}
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// Token: 0x170027C3 RID: 10179
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// (get) Token: 0x0600ED47 RID: 60743 RVA: 0x00383FFC File Offset: 0x003821FC
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[Token(Token = "0x170027C3")]
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public PoseableAvatarAuthoringHand FJPMMIIMNJG
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{
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[Token(Token = "0x600ED47")]
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[Address(RVA = "0x3C1250", Offset = "0x3BFC50", VA = "0x1803C1250")]
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get
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{
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return this.rightHand;
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}
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}
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// Token: 0x170027C4 RID: 10180
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// (get) Token: 0x0600ED48 RID: 60744 RVA: 0x00384010 File Offset: 0x00382210
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[Token(Token = "0x170027C4")]
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public PoseableAvatarAuthoringFace CDILOKDGIHD
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{
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[Token(Token = "0x600ED48")]
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[Address(RVA = "0x3EE8E0", Offset = "0x3ED2E0", VA = "0x1803EE8E0")]
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get
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{
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return this.face;
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}
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}
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// Token: 0x0600ED49 RID: 60745 RVA: 0x00384024 File Offset: 0x00382224
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[Token(Token = "0x600ED49")]
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[Address(RVA = "0x173B8A0", Offset = "0x173A2A0", VA = "0x18173B8A0")]
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public void Initialize(PoseableAvatarAuthoringScene LHECBPFGEMH, [Optional] PoseableAvatarAsset BEKEOBJFIAC)
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{
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this.LHECBPFGEMH = LHECBPFGEMH;
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PoseableAvatarAuthoringFace poseableAvatarAuthoringFace = this.face;
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PlayerFacialAnimator facialAnimator = poseableAvatarAuthoringFace.facialAnimator;
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int num = 0;
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facialAnimator.LocalPlayEmote(PlayerEmotes.MGIGFNJOGEM.Flat, (float)num);
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poseableAvatarAuthoringFace.<PKBKFNKBOPN>k__BackingField = (PlayerEmotes.MGIGFNJOGEM)((ulong)23L);
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int num2 = 0;
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if (BEKEOBJFIAC != num2)
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{
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this.NEPEMCDIOJJ(BEKEOBJFIAC);
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}
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}
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// Token: 0x0600ED4A RID: 60746 RVA: 0x00384074 File Offset: 0x00382274
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[Token(Token = "0x600ED4A")]
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[Address(RVA = "0x173BAB0", Offset = "0x173A4B0", VA = "0x18173BAB0")]
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private void NEPEMCDIOJJ(PoseableAvatarAsset BEKEOBJFIAC)
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{
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Transform transform = this.head;
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Transform transform2 = base.transform;
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Vector3 vector;
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float z = vector.z;
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Transform transform3 = this.head;
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Transform transform4 = base.transform;
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Transform transform5 = this.torso;
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Transform transform6 = base.transform;
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Vector3 vector2;
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float z2 = vector2.z;
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Transform transform7 = this.torso;
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Transform transform8 = base.transform;
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Transform transform9 = this.leftHand.transform;
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Transform transform10 = base.transform;
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Vector3 vector3;
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float z3 = vector3.z;
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Transform transform11 = this.leftHand.transform;
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Transform transform12 = base.transform;
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Transform transform13 = this.rightHand.transform;
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Transform transform14 = base.transform;
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Vector3 vector4;
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float z4 = vector4.z;
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Transform transform15 = this.rightHand.transform;
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Transform transform16 = base.transform;
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Quaternion quaternion;
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if (quaternion != 0)
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{
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}
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int num;
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if (quaternion == 0)
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{
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num = 0;
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}
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this.leftHand.SetHandState((PoseableAvatarAuthoringHand.IJCLHNAPNFE)num);
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PoseableAvatarAuthoringHand poseableAvatarAuthoringHand = this.leftHand;
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this.rightHand.SetHandState((PoseableAvatarAuthoringHand.IJCLHNAPNFE)((uint)1));
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PoseableAvatarAuthoringHand poseableAvatarAuthoringHand2 = this.rightHand;
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PoseableAvatarAuthoringFace poseableAvatarAuthoringFace = this.face;
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PlayerFacialAnimator facialAnimator = poseableAvatarAuthoringFace.facialAnimator;
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float emoteNormalizedTime = BEKEOBJFIAC.EmoteNormalizedTime;
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PlayerEmotes.MGIGFNJOGEM emote = BEKEOBJFIAC.Emote;
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poseableAvatarAuthoringFace.<MICOJKGIBCL>k__BackingField = emoteNormalizedTime;
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poseableAvatarAuthoringFace.<PKBKFNKBOPN>k__BackingField = emote;
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}
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// Token: 0x0600ED4B RID: 60747 RVA: 0x003841A8 File Offset: 0x003823A8
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[Token(Token = "0x600ED4B")]
|
||||
[Address(RVA = "0x173B330", Offset = "0x1739D30", VA = "0x18173B330")]
|
||||
public void GetPoseInformation(ref PoseableAvatarAsset BEKEOBJFIAC)
|
||||
{
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Transform transform = base.transform;
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Transform transform2 = this.leftHand.transform;
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Transform transform3 = base.transform;
|
||||
Transform transform4 = this.rightHand.transform;
|
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Transform transform5 = base.transform;
|
||||
Transform transform6 = this.head.transform;
|
||||
Transform transform7 = base.transform;
|
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Transform transform8 = this.torso.transform;
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||||
float openClosedAxis = this.leftHand.CFHAEGADLOL;
|
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if (this.leftHand.EPCCOPIKCHN)
|
||||
{
|
||||
}
|
||||
if (this.leftHand.EGLBIKGODDF)
|
||||
{
|
||||
}
|
||||
float openClosedAxis2 = this.rightHand.CFHAEGADLOL;
|
||||
if (this.rightHand.EPCCOPIKCHN)
|
||||
{
|
||||
}
|
||||
if (!this.rightHand.EGLBIKGODDF)
|
||||
{
|
||||
}
|
||||
PoseableAvatarAuthoringFace poseableAvatarAuthoringFace = this.face;
|
||||
float <MICOJKGIBCL>k__BackingField = this.face.<MICOJKGIBCL>k__BackingField;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED4C RID: 60748 RVA: 0x00384290 File Offset: 0x00382490
|
||||
[Token(Token = "0x600ED4C")]
|
||||
[Address(RVA = "0x173B960", Offset = "0x173A360", VA = "0x18173B960")]
|
||||
private static void JJPAOKAPMGL(Transform MCPFFHIHPFE, Transform GMIDOFBFNIN, out Vector3 DDHPAFKBMON, out Quaternion IGPENJBJADK)
|
||||
{
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
Vector3 vector2;
|
||||
float z2 = vector2.z;
|
||||
DDHPAFKBMON.z = z2;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED4D RID: 60749 RVA: 0x003842B8 File Offset: 0x003824B8
|
||||
[Token(Token = "0x600ED4D")]
|
||||
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
|
||||
public PoseableAvatarAuthoringDummy()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04009D90 RID: 40336
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4009D90")]
|
||||
[SerializeField]
|
||||
[Header("Transforms")]
|
||||
private Transform head;
|
||||
|
||||
// Token: 0x04009D91 RID: 40337
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4009D91")]
|
||||
[SerializeField]
|
||||
private Transform torso;
|
||||
|
||||
// Token: 0x04009D92 RID: 40338
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4009D92")]
|
||||
[SerializeField]
|
||||
private PoseableAvatarAuthoringHand leftHand;
|
||||
|
||||
// Token: 0x04009D93 RID: 40339
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x4009D93")]
|
||||
[SerializeField]
|
||||
private PoseableAvatarAuthoringHand rightHand;
|
||||
|
||||
// Token: 0x04009D94 RID: 40340
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x4009D94")]
|
||||
[SerializeField]
|
||||
[Header("Face")]
|
||||
private PoseableAvatarAuthoringFace face;
|
||||
|
||||
// Token: 0x04009D95 RID: 40341
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x4009D95")]
|
||||
private PoseableAvatarAuthoringScene LHECBPFGEMH;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using RecRoom.Avatar.Face;
|
||||
using RecRoom.Players;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RecRoom.Avatar.Poseable.Editor
|
||||
{
|
||||
// Token: 0x020021A3 RID: 8611
|
||||
[Token(Token = "0x20021A3")]
|
||||
[StructLayout(3)]
|
||||
public class PoseableAvatarAuthoringFace : MonoBehaviour
|
||||
{
|
||||
// Token: 0x170027C5 RID: 10181
|
||||
// (get) Token: 0x0600ED4E RID: 60750 RVA: 0x003842CC File Offset: 0x003824CC
|
||||
// (set) Token: 0x0600ED4F RID: 60751 RVA: 0x003842E0 File Offset: 0x003824E0
|
||||
[Token(Token = "0x170027C5")]
|
||||
public PlayerEmotes.MGIGFNJOGEM POKGLALOEHH
|
||||
{
|
||||
[Token(Token = "0x600ED4E")]
|
||||
[Address(RVA = "0x4FBD40", Offset = "0x4FA740", VA = "0x1804FBD40")]
|
||||
get;
|
||||
[Token(Token = "0x600ED4F")]
|
||||
[Address(RVA = "0x4E90F0", Offset = "0x4E7AF0", VA = "0x1804E90F0")]
|
||||
private set;
|
||||
}
|
||||
|
||||
// Token: 0x170027C6 RID: 10182
|
||||
// (get) Token: 0x0600ED50 RID: 60752 RVA: 0x003842F4 File Offset: 0x003824F4
|
||||
// (set) Token: 0x0600ED51 RID: 60753 RVA: 0x00384308 File Offset: 0x00382508
|
||||
[Token(Token = "0x170027C6")]
|
||||
public float DCPIPGKJHNO
|
||||
{
|
||||
[Token(Token = "0x600ED50")]
|
||||
[Address(RVA = "0x58B870", Offset = "0x58A270", VA = "0x18058B870")]
|
||||
get;
|
||||
[Token(Token = "0x600ED51")]
|
||||
[Address(RVA = "0x58B880", Offset = "0x58A280", VA = "0x18058B880")]
|
||||
private set;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED52 RID: 60754 RVA: 0x0038431C File Offset: 0x0038251C
|
||||
[Token(Token = "0x600ED52")]
|
||||
[Address(RVA = "0x173C0A0", Offset = "0x173AAA0", VA = "0x18173C0A0")]
|
||||
public void SetEmote(PlayerEmotes.MGIGFNJOGEM HCPNGDMELND, float DIJKHBILKOM = 0f)
|
||||
{
|
||||
PlayerFacialAnimator playerFacialAnimator = this.facialAnimator;
|
||||
playerFacialAnimator.LocalPlayEmote(HCPNGDMELND, DIJKHBILKOM);
|
||||
this.<MICOJKGIBCL>k__BackingField = DIJKHBILKOM;
|
||||
this.<PKBKFNKBOPN>k__BackingField = HCPNGDMELND;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED53 RID: 60755 RVA: 0x00384350 File Offset: 0x00382550
|
||||
[Token(Token = "0x600ED53")]
|
||||
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
|
||||
public PoseableAvatarAuthoringFace()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04009D96 RID: 40342
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4009D96")]
|
||||
[SerializeField]
|
||||
private PlayerFacialAnimator facialAnimator;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,289 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using RecRoom.Core.Imposters;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.Universal;
|
||||
|
||||
namespace RecRoom.Avatar.Poseable.Editor
|
||||
{
|
||||
// Token: 0x020021A4 RID: 8612
|
||||
[Token(Token = "0x20021A4")]
|
||||
[StructLayout(3)]
|
||||
public class PoseableAvatarAuthoringLighting : MonoBehaviour
|
||||
{
|
||||
// Token: 0x0600ED54 RID: 60756 RVA: 0x00384364 File Offset: 0x00382564
|
||||
[Token(Token = "0x600ED54")]
|
||||
[Address(RVA = "0x173C960", Offset = "0x173B360", VA = "0x18173C960")]
|
||||
public void Initialize(PoseableAvatarAuthoringScene LHECBPFGEMH, ImposterRenderConfig PBGBNMCPEAJ)
|
||||
{
|
||||
this.LHECBPFGEMH = LHECBPFGEMH;
|
||||
RenderSettings.ambientMode = AmbientMode.Trilight;
|
||||
int num = 0;
|
||||
if (PBGBNMCPEAJ != num)
|
||||
{
|
||||
this.FromLightingConfig(PBGBNMCPEAJ);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600ED55 RID: 60757 RVA: 0x00384394 File Offset: 0x00382594
|
||||
[Token(Token = "0x600ED55")]
|
||||
[Address(RVA = "0x173C720", Offset = "0x173B120", VA = "0x18173C720")]
|
||||
public URPLight[] GetLights()
|
||||
{
|
||||
return this.LightingRoot.GetComponentsInChildren<URPLight>();
|
||||
}
|
||||
|
||||
// Token: 0x0600ED56 RID: 60758 RVA: 0x003843B4 File Offset: 0x003825B4
|
||||
[Token(Token = "0x600ED56")]
|
||||
[Address(RVA = "0x173C5D0", Offset = "0x173AFD0", VA = "0x18173C5D0")]
|
||||
public void GetLightingConfig(ref ImposterRenderConfig PBGBNMCPEAJ)
|
||||
{
|
||||
URPLight[] componentsInChildren = this.LightingRoot.GetComponentsInChildren<URPLight>();
|
||||
Func<URPLight, ImposterRenderConfig.LightConfig> func = new Func(this.NAFAJGBPIMC);
|
||||
ImposterRenderConfig.LightConfig[] array = Enumerable.ToArray<ImposterRenderConfig.LightConfig>(Enumerable.Select<URPLight, ImposterRenderConfig.LightConfig>(componentsInChildren, func));
|
||||
Color ambientEquatorColor = RenderSettings.ambientEquatorColor;
|
||||
Color ambientGroundColor = RenderSettings.ambientGroundColor;
|
||||
Color ambientSkyColor = RenderSettings.ambientSkyColor;
|
||||
Cubemap customReflection = RenderSettings.customReflection;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED57 RID: 60759 RVA: 0x0038440C File Offset: 0x0038260C
|
||||
[Token(Token = "0x600ED57")]
|
||||
[Address(RVA = "0x173C160", Offset = "0x173AB60", VA = "0x18173C160")]
|
||||
public void FromLightingConfig(ImposterRenderConfig PBGBNMCPEAJ)
|
||||
{
|
||||
int num;
|
||||
int num2;
|
||||
do
|
||||
{
|
||||
num = 0;
|
||||
List<URPLight> list = Enumerable.ToList<URPLight>(this.LightingRoot.GetComponentsInChildren<URPLight>());
|
||||
List.Enumerator enumerator;
|
||||
if (enumerator != 0)
|
||||
{
|
||||
Transform transform;
|
||||
Transform parent = transform.parent;
|
||||
global::UnityEngine.Object.DestroyImmediate(transform.gameObject);
|
||||
Transform lightingRoot = this.LightingRoot;
|
||||
if (!(parent != lightingRoot))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
global::UnityEngine.Object.DestroyImmediate(parent.gameObject);
|
||||
}
|
||||
num2 = 0;
|
||||
if (num != -1)
|
||||
{
|
||||
}
|
||||
}
|
||||
while (num != 0);
|
||||
ImposterRenderConfig.LightConfig[] lights = PBGBNMCPEAJ.lights;
|
||||
if (num2 < lights.Length)
|
||||
{
|
||||
GameObject gameObject = new GameObject("Light Offset");
|
||||
GameObject gameObject2 = new GameObject("Light");
|
||||
Transform transform2 = gameObject2.transform;
|
||||
Transform transform3 = gameObject.transform;
|
||||
transform2.parentInternal = transform3;
|
||||
Transform transform4 = gameObject.transform;
|
||||
Transform lightingRoot2 = this.LightingRoot;
|
||||
transform4.parentInternal = lightingRoot2;
|
||||
URPLight urplight = gameObject2.AddComponent<URPLight>();
|
||||
Transform transform5 = this.LHECBPFGEMH.poseableDummy.transform;
|
||||
ImposterRenderConfig.LightConfig lightConfig = PBGBNMCPEAJ.lights[num2];
|
||||
PoseableAvatarAuthoringLighting.PJOADLFDDOE(urplight, transform5, lightConfig);
|
||||
num2++;
|
||||
}
|
||||
RenderSettings.ambientMode = AmbientMode.Trilight;
|
||||
RenderSettings.customReflection = PBGBNMCPEAJ.environmentReflectionProbe;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED58 RID: 60760 RVA: 0x00384538 File Offset: 0x00382738
|
||||
[Token(Token = "0x600ED58")]
|
||||
[Address(RVA = "0x173C770", Offset = "0x173B170", VA = "0x18173C770")]
|
||||
private void HDEKJFPAJJA(URPLight OKBCAEBMIHF)
|
||||
{
|
||||
Transform parent = OKBCAEBMIHF.transform.parent;
|
||||
global::UnityEngine.Object.DestroyImmediate(OKBCAEBMIHF.gameObject);
|
||||
Transform lightingRoot = this.LightingRoot;
|
||||
if (parent != lightingRoot)
|
||||
{
|
||||
global::UnityEngine.Object.DestroyImmediate(parent.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600ED59 RID: 60761 RVA: 0x00384580 File Offset: 0x00382780
|
||||
[Token(Token = "0x600ED59")]
|
||||
[Address(RVA = "0x173C870", Offset = "0x173B270", VA = "0x18173C870")]
|
||||
private URPLight HGAFIINCFHN()
|
||||
{
|
||||
GameObject gameObject = new GameObject("Light Offset");
|
||||
GameObject gameObject2 = new GameObject("Light");
|
||||
Transform transform = gameObject2.transform;
|
||||
Transform transform2 = gameObject.transform;
|
||||
transform.parentInternal = transform2;
|
||||
Transform transform3 = gameObject.transform;
|
||||
Transform lightingRoot = this.LightingRoot;
|
||||
transform3.parentInternal = lightingRoot;
|
||||
return gameObject2.AddComponent<URPLight>();
|
||||
}
|
||||
|
||||
// Token: 0x0600ED5A RID: 60762 RVA: 0x003845E0 File Offset: 0x003827E0
|
||||
[Token(Token = "0x600ED5A")]
|
||||
[Address(RVA = "0x173C9F0", Offset = "0x173B3F0", VA = "0x18173C9F0")]
|
||||
private static ImposterRenderConfig.LightConfig KKMGOHFCCPO(URPLight OKBCAEBMIHF, Transform KDMEMFMEHEF)
|
||||
{
|
||||
ImposterRenderConfig.LightConfig lightConfig = new ImposterRenderConfig.LightConfig();
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
Transform transform = OKBCAEBMIHF.transform;
|
||||
Vector3 vector2;
|
||||
float z2 = vector2.z;
|
||||
Vector3 vector3;
|
||||
float z3 = vector3.z;
|
||||
string name = OKBCAEBMIHF.gameObject.name;
|
||||
lightConfig.name = name;
|
||||
lightConfig.offsetOrientationEulerAngles.z = name;
|
||||
float num;
|
||||
lightConfig.offsetDistance = num;
|
||||
LightType type = OKBCAEBMIHF.<UnityLight>k__BackingField.type;
|
||||
lightConfig.lightType = type;
|
||||
float range = OKBCAEBMIHF.<UnityLight>k__BackingField.range;
|
||||
lightConfig.range = range;
|
||||
float spotAngle = OKBCAEBMIHF.<UnityLight>k__BackingField.spotAngle;
|
||||
lightConfig.spotAngle = spotAngle;
|
||||
Light <UnityLight>k__BackingField = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
float intensity = OKBCAEBMIHF.<UnityLight>k__BackingField.intensity;
|
||||
lightConfig.intensity = intensity;
|
||||
float bounceIntensity = OKBCAEBMIHF.<UnityLight>k__BackingField.bounceIntensity;
|
||||
lightConfig.indirectMultiplier = bounceIntensity;
|
||||
float specularContribution = OKBCAEBMIHF.specularContribution;
|
||||
lightConfig.specularContribution = specularContribution;
|
||||
if (lightConfig.SupportsShadows)
|
||||
{
|
||||
LightShadows shadows = OKBCAEBMIHF.<UnityLight>k__BackingField.shadows;
|
||||
}
|
||||
int num2 = 0;
|
||||
lightConfig.shadowType = (LightShadows)num2;
|
||||
if (lightConfig.SupportsShadows)
|
||||
{
|
||||
float shadowStrength = OKBCAEBMIHF.<UnityLight>k__BackingField.shadowStrength;
|
||||
}
|
||||
int num3 = 0;
|
||||
lightConfig.shadowStrength = (float)num3;
|
||||
if (lightConfig.SupportsShadows)
|
||||
{
|
||||
float shadowNearPlane = OKBCAEBMIHF.<UnityLight>k__BackingField.shadowNearPlane;
|
||||
}
|
||||
return lightConfig;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED5B RID: 60763 RVA: 0x00384720 File Offset: 0x00382920
|
||||
[Token(Token = "0x600ED5B")]
|
||||
[Address(RVA = "0x173CDD0", Offset = "0x173B7D0", VA = "0x18173CDD0")]
|
||||
private static void PJOADLFDDOE(URPLight OKBCAEBMIHF, Transform KDMEMFMEHEF, ImposterRenderConfig.LightConfig PBGBNMCPEAJ)
|
||||
{
|
||||
Vector3 forward = Vector3.forward;
|
||||
Transform transform = OKBCAEBMIHF.transform;
|
||||
int num = 0;
|
||||
OKBCAEBMIHF.transform.rotation = num;
|
||||
Transform parent = OKBCAEBMIHF.transform.parent;
|
||||
string text = PBGBNMCPEAJ.name + " Offset";
|
||||
parent.name = text;
|
||||
Transform transform2 = OKBCAEBMIHF.transform;
|
||||
string name = PBGBNMCPEAJ.name;
|
||||
transform2.name = name;
|
||||
Light <UnityLight>k__BackingField = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
LightType lightType = PBGBNMCPEAJ.lightType;
|
||||
<UnityLight>k__BackingField.type = lightType;
|
||||
Light <UnityLight>k__BackingField2 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
float range = PBGBNMCPEAJ.range;
|
||||
<UnityLight>k__BackingField2.range = range;
|
||||
Light <UnityLight>k__BackingField3 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
float spotAngle = PBGBNMCPEAJ.spotAngle;
|
||||
<UnityLight>k__BackingField3.spotAngle = spotAngle;
|
||||
Light <UnityLight>k__BackingField4 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
Light <UnityLight>k__BackingField5 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
float intensity = PBGBNMCPEAJ.intensity;
|
||||
<UnityLight>k__BackingField5.intensity = intensity;
|
||||
Light <UnityLight>k__BackingField6 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
float indirectMultiplier = PBGBNMCPEAJ.indirectMultiplier;
|
||||
<UnityLight>k__BackingField6.bounceIntensity = indirectMultiplier;
|
||||
float specularContribution = PBGBNMCPEAJ.specularContribution;
|
||||
Light <UnityLight>k__BackingField7 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
OKBCAEBMIHF.specularContribution = specularContribution;
|
||||
if (PBGBNMCPEAJ.SupportsShadows)
|
||||
{
|
||||
}
|
||||
int num2 = 0;
|
||||
<UnityLight>k__BackingField7.shadows = (LightShadows)num2;
|
||||
Light <UnityLight>k__BackingField8 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
if (PBGBNMCPEAJ.SupportsShadows)
|
||||
{
|
||||
}
|
||||
int num3 = 0;
|
||||
<UnityLight>k__BackingField8.shadowStrength = (float)num3;
|
||||
Light <UnityLight>k__BackingField9 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
||||
if (PBGBNMCPEAJ.SupportsShadows)
|
||||
{
|
||||
}
|
||||
<UnityLight>k__BackingField9.shadowNearPlane = 0.1f;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED5C RID: 60764 RVA: 0x00384880 File Offset: 0x00382A80
|
||||
[Token(Token = "0x600ED5C")]
|
||||
[Address(RVA = "0x173CD40", Offset = "0x173B740", VA = "0x18173CD40")]
|
||||
private void OIBPECLLEGL(ref ImposterRenderConfig PBGBNMCPEAJ)
|
||||
{
|
||||
Color ambientEquatorColor = RenderSettings.ambientEquatorColor;
|
||||
Color ambientGroundColor = RenderSettings.ambientGroundColor;
|
||||
Color ambientSkyColor = RenderSettings.ambientSkyColor;
|
||||
Cubemap customReflection = RenderSettings.customReflection;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED5D RID: 60765 RVA: 0x003848B0 File Offset: 0x00382AB0
|
||||
[Token(Token = "0x600ED5D")]
|
||||
[Address(RVA = "0x173C0F0", Offset = "0x173AAF0", VA = "0x18173C0F0")]
|
||||
private void FBNLGKFNDHF(ImposterRenderConfig PBGBNMCPEAJ)
|
||||
{
|
||||
RenderSettings.ambientMode = AmbientMode.Trilight;
|
||||
RenderSettings.ambientEquatorColor = PBGBNMCPEAJ.environmentEquatorColor;
|
||||
RenderSettings.ambientGroundColor = PBGBNMCPEAJ.environmentGroundColor;
|
||||
RenderSettings.ambientSkyColor = PBGBNMCPEAJ.environmentSkyColor;
|
||||
RenderSettings.customReflection = PBGBNMCPEAJ.environmentReflectionProbe;
|
||||
}
|
||||
|
||||
// Token: 0x0600ED5E RID: 60766 RVA: 0x003848F8 File Offset: 0x00382AF8
|
||||
[Token(Token = "0x600ED5E")]
|
||||
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
|
||||
public PoseableAvatarAuthoringLighting()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600ED5F RID: 60767 RVA: 0x0038490C File Offset: 0x00382B0C
|
||||
[Token(Token = "0x600ED5F")]
|
||||
[Address(RVA = "0x173CD00", Offset = "0x173B700", VA = "0x18173CD00")]
|
||||
[CompilerGenerated]
|
||||
private ImposterRenderConfig.LightConfig NAFAJGBPIMC(URPLight DLECGJMGFNI)
|
||||
{
|
||||
Transform transform = this.LHECBPFGEMH.poseableDummy.transform;
|
||||
return PoseableAvatarAuthoringLighting.KKMGOHFCCPO(DLECGJMGFNI, transform);
|
||||
}
|
||||
|
||||
// Token: 0x04009D99 RID: 40345
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4009D99")]
|
||||
[SerializeField]
|
||||
private Transform LightingRoot;
|
||||
|
||||
// Token: 0x04009D9A RID: 40346
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4009D9A")]
|
||||
private PoseableAvatarAuthoringScene LHECBPFGEMH;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using RecRoom.Avatar.Face;
|
||||
using RecRoom.Core.Imposters;
|
||||
using RecRoom.Players;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace RecRoom.Avatar.Poseable.Editor
|
||||
{
|
||||
// Token: 0x020021A5 RID: 8613
|
||||
[Token(Token = "0x20021A5")]
|
||||
[StructLayout(3)]
|
||||
public class PoseableAvatarAuthoringScene : MonoBehaviour
|
||||
{
|
||||
// Token: 0x170027C7 RID: 10183
|
||||
// (get) Token: 0x0600ED60 RID: 60768 RVA: 0x00384938 File Offset: 0x00382B38
|
||||
[Token(Token = "0x170027C7")]
|
||||
public PoseableAvatarAuthoringDummy LONIEGFBJAP
|
||||
{
|
||||
[Token(Token = "0x600ED60")]
|
||||
[Address(RVA = "0x3C1240", Offset = "0x3BFC40", VA = "0x1803C1240")]
|
||||
get
|
||||
{
|
||||
return this.poseableDummy;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x170027C8 RID: 10184
|
||||
// (get) Token: 0x0600ED61 RID: 60769 RVA: 0x0038494C File Offset: 0x00382B4C
|
||||
[Token(Token = "0x170027C8")]
|
||||
public PoseableAvatarAuthoringLighting AJFDNKAEMAB
|
||||
{
|
||||
[Token(Token = "0x600ED61")]
|
||||
[Address(RVA = "0x3C1220", Offset = "0x3BFC20", VA = "0x1803C1220")]
|
||||
get
|
||||
{
|
||||
return this.lighting;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x170027C9 RID: 10185
|
||||
// (get) Token: 0x0600ED62 RID: 60770 RVA: 0x00384960 File Offset: 0x00382B60
|
||||
[Token(Token = "0x170027C9")]
|
||||
public PoseableAvatarAuthoringCamera CFLLOJAGFGD
|
||||
{
|
||||
[Token(Token = "0x600ED62")]
|
||||
[Address(RVA = "0x3C1230", Offset = "0x3BFC30", VA = "0x1803C1230")]
|
||||
get
|
||||
{
|
||||
return this.cameraRig;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600ED63 RID: 60771 RVA: 0x00384974 File Offset: 0x00382B74
|
||||
[Token(Token = "0x600ED63")]
|
||||
[Address(RVA = "0x173D170", Offset = "0x173BB70", VA = "0x18173D170")]
|
||||
public void Initialize([Optional] PoseableAvatarAsset HHKIMJKADNG)
|
||||
{
|
||||
PoseableAvatarAuthoringDummy poseableAvatarAuthoringDummy = this.poseableDummy;
|
||||
PoseableAvatarAuthoringFace face = poseableAvatarAuthoringDummy.face;
|
||||
poseableAvatarAuthoringDummy.LHECBPFGEMH = this;
|
||||
PlayerFacialAnimator facialAnimator = face.facialAnimator;
|
||||
int num = 0;
|
||||
facialAnimator.LocalPlayEmote(PlayerEmotes.MGIGFNJOGEM.Flat, (float)num);
|
||||
int num2 = 0;
|
||||
int num3 = 0;
|
||||
if (HHKIMJKADNG != num3)
|
||||
{
|
||||
poseableAvatarAuthoringDummy.NEPEMCDIOJJ(HHKIMJKADNG);
|
||||
}
|
||||
PoseableAvatarAuthoringLighting poseableAvatarAuthoringLighting = this.lighting;
|
||||
if (HHKIMJKADNG != 0)
|
||||
{
|
||||
}
|
||||
poseableAvatarAuthoringLighting.LHECBPFGEMH = this;
|
||||
RenderSettings.ambientMode = AmbientMode.Trilight;
|
||||
int num4 = 0;
|
||||
if (num2 != num4)
|
||||
{
|
||||
poseableAvatarAuthoringLighting.FromLightingConfig(num2);
|
||||
}
|
||||
PoseableAvatarAuthoringCamera poseableAvatarAuthoringCamera = this.cameraRig;
|
||||
ImposterRenderConfig renderConfiguration;
|
||||
if (HHKIMJKADNG != 0)
|
||||
{
|
||||
renderConfiguration = HHKIMJKADNG.RenderConfiguration;
|
||||
}
|
||||
poseableAvatarAuthoringCamera.LHECBPFGEMH = this;
|
||||
poseableAvatarAuthoringCamera.PGLBIBAFLMK(renderConfiguration);
|
||||
}
|
||||
|
||||
// Token: 0x0600ED64 RID: 60772 RVA: 0x00384A20 File Offset: 0x00382C20
|
||||
[Token(Token = "0x600ED64")]
|
||||
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
|
||||
public PoseableAvatarAuthoringScene()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04009D9B RID: 40347
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4009D9B")]
|
||||
[SerializeField]
|
||||
private PoseableAvatarAuthoringDummy poseableDummy;
|
||||
|
||||
// Token: 0x04009D9C RID: 40348
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4009D9C")]
|
||||
[SerializeField]
|
||||
private PoseableAvatarAuthoringLighting lighting;
|
||||
|
||||
// Token: 0x04009D9D RID: 40349
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x4009D9D")]
|
||||
[SerializeField]
|
||||
private PoseableAvatarAuthoringCamera cameraRig;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user