scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Creation
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{
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// Token: 0x02002BE9 RID: 11241
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[Token(Token = "0x2002BE9")]
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[StructLayout(3)]
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public class SandboxToolGoal : SandboxGoalBase
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{
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// Token: 0x06013CEE RID: 81134 RVA: 0x004C0A00 File Offset: 0x004BEC00
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[Token(Token = "0x6013CEE")]
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[Address(RVA = "0x16B9B00", Offset = "0x16B8500", VA = "0x1816B9B00", Slot = "16")]
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protected override void OnTriggerEnter(Collider HPKICPNGMDJ)
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{
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Tool tool = HPKICPNGMDJ.AMKJBLIFHPB();
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int num = 0;
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if (tool != num && !tool.FNFNLDBILFE && (this.tool.hasAuthority || tool.hasAuthority))
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{
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Transform transform = tool.transform;
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Vector3 vector;
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float z = vector.z;
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}
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}
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// Token: 0x06013CEF RID: 81135 RVA: 0x004C0A58 File Offset: 0x004BEC58
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[Token(Token = "0x6013CEF")]
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[Address(RVA = "0x16B2DD0", Offset = "0x16B17D0", VA = "0x1816B2DD0")]
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public SandboxToolGoal()
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{
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this.CollisionLayer = (DAJFOCGPHGP)((ulong)23L);
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this.minHitInterval = 0.5f;
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Color white = Color.white;
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this.hitFlashIntensity = 0.3f;
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this.hitFlashCount = (int)((ulong)1L);
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this.hitFlashDuration = 0.3f;
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this.hitFlashFadeDuration = 0.3f;
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this.hitFlashInterval = 0.3f;
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base..ctor();
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}
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}
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}
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