scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using Delaunay;
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namespace RecRoom.Core.Screens.PlayerController
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{
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// Token: 0x02002A5C RID: 10844
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[Token(Token = "0x2002A5C")]
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[Serializable]
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[StructLayout(3)]
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public class AnimationVertex : Vertex<PlayerAnimationAsset>
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{
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// Token: 0x06012EDC RID: 77532 RVA: 0x00487FAC File Offset: 0x004861AC
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[Token(Token = "0x6012EDC")]
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[Address(RVA = "0x119C3E0", Offset = "0x119ADE0", VA = "0x18119C3E0")]
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public AnimationVertex()
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{
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}
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}
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}
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