This commit is contained in:
niko
2026-04-08 23:40:05 +02:00
parent d6894bcbc7
commit 18dc73f922
7750 changed files with 1795369 additions and 0 deletions
@@ -0,0 +1,25 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x0200280A RID: 10250
[Token(Token = "0x200280A")]
[StructLayout(3)]
public class StaticBatch : MonoBehaviour
{
// Token: 0x06011FC3 RID: 73667 RVA: 0x0044C74C File Offset: 0x0044A94C
[Token(Token = "0x6011FC3")]
[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
public StaticBatch()
{
}
// Token: 0x0400C050 RID: 49232
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C050")]
public Component[] SourceObjects;
}
}
@@ -0,0 +1,70 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x0200280B RID: 10251
[Token(Token = "0x200280B")]
[StructLayout(3)]
public class StaticBatchManager : MonoBehaviour
{
// Token: 0x06011FC4 RID: 73668 RVA: 0x0044C760 File Offset: 0x0044A960
[Token(Token = "0x6011FC4")]
[Address(RVA = "0x11AE560", Offset = "0x11ACF60", VA = "0x1811AE560")]
public StaticBatchManager()
{
}
// Token: 0x0400C051 RID: 49233
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C051")]
public bool UseSpacePartition;
// Token: 0x0400C052 RID: 49234
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400C052")]
[OMAIFIIBMNL("UseSpacePartition")]
public float SpacePartitionCubeSize = 100f;
// Token: 0x0400C053 RID: 49235
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x400C053")]
public bool ForceLOD0 = true;
// Token: 0x0400C054 RID: 49236
[global::Cpp2IlInjected.FieldOffset(Offset = "0x21")]
[Token(Token = "0x400C054")]
public bool OnlyBatchProBuilderMeshes;
// Token: 0x0400C055 RID: 49237
[global::Cpp2IlInjected.FieldOffset(Offset = "0x22")]
[Token(Token = "0x400C055")]
public bool SplitOriginalSubmeshes = true;
// Token: 0x0400C056 RID: 49238
[global::Cpp2IlInjected.FieldOffset(Offset = "0x23")]
[Token(Token = "0x400C056")]
public bool StripToJustUV0;
// Token: 0x0400C057 RID: 49239
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400C057")]
[HideInInspector]
public List<MeshRenderer> originalAssets;
// Token: 0x0400C058 RID: 49240
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x400C058")]
[HideInInspector]
public List<LODGroup> originalLodGroups;
// Token: 0x0400C059 RID: 49241
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400C059")]
[HideInInspector]
public List<GameObject> staticBatches;
}
}
@@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x0200280C RID: 10252
[Token(Token = "0x200280C")]
[StructLayout(3)]
public class StaticBatchMeshData : ScriptableObject
{
// Token: 0x06011FC5 RID: 73669 RVA: 0x0044C78C File Offset: 0x0044A98C
[Token(Token = "0x6011FC5")]
[Address(RVA = "0x11AE580", Offset = "0x11ACF80", VA = "0x1811AE580")]
public bool DOGDEIOJHKN()
{
List<Mesh> subMeshes = this.SubMeshes;
Predicate<Mesh> <>9__1_ = StaticBatchMeshData.<>c.<>9__1_0;
if (<>9__1_ == 0)
{
StaticBatchMeshData.<>c.<>9__1_0 = delegate(Mesh m)
{
int num = 0;
return m == num;
};
}
return subMeshes.RemoveAll(<>9__1_) > 0;
}
// Token: 0x06011FC6 RID: 73670 RVA: 0x0044C7D0 File Offset: 0x0044A9D0
[Token(Token = "0x6011FC6")]
[Address(RVA = "0x11AE680", Offset = "0x11AD080", VA = "0x1811AE680")]
public StaticBatchMeshData()
{
List<Mesh> list = new List();
this.SubMeshes = list;
base..ctor();
}
// Token: 0x0400C05A RID: 49242
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C05A")]
[HideInInspector]
public List<Mesh> SubMeshes;
}
}