scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Inputs;
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using UnityEngine;
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namespace RecRoom.Core.VR.PlayerController
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{
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// Token: 0x020029FB RID: 10747
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[Token(Token = "0x20029FB")]
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[Serializable]
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[StructLayout(3)]
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public class WallRunVRPlayerSteeringController : WalkVRPlayerSteeringController
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{
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// Token: 0x06012C71 RID: 76913 RVA: 0x0047ACD4 File Offset: 0x00478ED4
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[Token(Token = "0x6012C71")]
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[Address(RVA = "0x1370FD0", Offset = "0x136F9D0", VA = "0x181370FD0", Slot = "4")]
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public override void ILONFGBDCCM(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, VRInputHandler JPBCAIPPLMP, VRInputHandler LGIOCGNAHJM)
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{
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JBIHBJOGAAL walkHandMode = VRPlayerController.WalkHandMode;
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JBIHBJOGAAL walkHandMode2 = VRPlayerController.WalkHandMode;
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Vector3 up = Vector3.up;
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float z = this.WallNormal.z;
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Vector3 vector;
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float z2 = vector.z;
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Vector3 vector2;
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float z3 = vector2.z;
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Vector3 vector3;
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float z4 = vector3.z;
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float z5 = vector3.z;
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}
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// Token: 0x06012C72 RID: 76914 RVA: 0x0047AD38 File Offset: 0x00478F38
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[Token(Token = "0x6012C72")]
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[Address(RVA = "0x1370FB0", Offset = "0x136F9B0", VA = "0x181370FB0")]
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public WallRunVRPlayerSteeringController()
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{
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this.minSpeedHandAngle = 30f;
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this.maxSpeedHandAngle = 80f;
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base..ctor();
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}
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// Token: 0x0400C948 RID: 51528
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400C948")]
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[NonSerialized]
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public Vector3 WallNormal;
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}
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}
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