scripts
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Systems.PlayerRoles;
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namespace RecRoom
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{
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// Token: 0x02001C62 RID: 7266
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[Token(Token = "0x2001C62")]
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[Serializable]
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[StructLayout(3)]
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public class GameRoleSettings
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{
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// Token: 0x0600C2D1 RID: 49873 RVA: 0x002DF468 File Offset: 0x002DD668
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[Token(Token = "0x600C2D1")]
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[Address(RVA = "0x10C55E0", Offset = "0x10C3FE0", VA = "0x1810C55E0")]
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public GameRoleSettings()
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{
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List<GameRole> list = new List();
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this.PredefinedGameRoles = list;
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base..ctor();
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}
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// Token: 0x040080C2 RID: 32962
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
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[Token(Token = "0x40080C2")]
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public List<GameRole> PredefinedGameRoles;
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}
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}
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