scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using RecRoom.Core.Combat;
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using UnityEngine;
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namespace RecRoom.Tools.Weapons
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{
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// Token: 0x02002689 RID: 9865
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[Token(Token = "0x2002689")]
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[StructLayout(3)]
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public class WeaponStabilizationGrip : WeaponAccessory
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{
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// Token: 0x060111F5 RID: 70133 RVA: 0x0040AACC File Offset: 0x00408CCC
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[Token(Token = "0x60111F5")]
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[Address(RVA = "0x19502A0", Offset = "0x194ECA0", VA = "0x1819502A0", Slot = "5")]
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protected override void Awake()
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{
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base.Awake();
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Tool tool = this._tool;
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int num = 0;
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if (tool != num)
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{
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this._tool.IgnorePickupDirection = true;
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Tool tool2 = this._tool;
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ActionEvent<Tool> postPickupEvent = tool2.PostPickupEvent;
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Action<Tool> action = new Action(this.HAAIALDMMEL);
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ActionEvent<Tool> actionEvent = postPickupEvent + action;
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tool2.PostPickupEvent = actionEvent;
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Tool tool3 = this._tool;
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ActionEvent<Tool> postReleaseEvent = tool3.PostReleaseEvent;
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Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
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ActionEvent<Tool> actionEvent2 = postReleaseEvent + action2;
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tool3.PostReleaseEvent = actionEvent2;
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Tool tool4 = this._tool;
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ActionEvent<Tool, Vector3, Quaternion, Vector3, bool> postResetEvent = tool4.PostResetEvent;
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Action<Tool, Vector3, Quaternion, Vector3, bool> action3 = new Action(this.LBODGLNOABB);
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ActionEvent<Tool> actionEvent3;
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tool4.PostResetEvent = actionEvent3;
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}
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}
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// Token: 0x060111F6 RID: 70134 RVA: 0x0040AB90 File Offset: 0x00408D90
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[Token(Token = "0x60111F6")]
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[Address(RVA = "0x1950BA0", Offset = "0x194F5A0", VA = "0x181950BA0", Slot = "6")]
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protected override void Start()
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{
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RigidbodyPickup rigidbodyPickup = this.parentWeapon._tool.rigidbodyPickup;
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if (rigidbodyPickup == 0)
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{
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}
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this.BJHBHGEIIHN = rigidbodyPickup;
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int num = 0;
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if (!(rigidbodyPickup == num))
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{
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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Action action = new Action(this.ILGINDIODEP);
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bjhbhgeiihn.DHHHLAHLBGH += action;
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RigidbodyPickup rigidbodyPickup2 = this._tool.rigidbodyPickup;
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if (rigidbodyPickup2 == 0)
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{
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}
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this.POICOHHEPON = rigidbodyPickup2;
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StabilizedRigidbodyPickup bjhbhgeiihn2 = this.BJHBHGEIIHN;
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PlungerRigidbodyPickup poicohhepon = this.POICOHHEPON;
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float z = this.KNHHAPILJGN.z;
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poicohhepon.ConstraintOffsetPosition.z = z;
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PlungerRigidbodyPickup poicohhepon2 = this.POICOHHEPON;
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Quaternion nnjnbdpdafo = this.NNJNBDPDAFO;
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poicohhepon2.ConstraintOffsetRotation = nnjnbdpdafo;
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PlungerRigidbodyPickup poicohhepon3 = this.POICOHHEPON;
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float z2 = Vector3.forward.z;
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poicohhepon3.ConstraintLocalAxis.z = z2;
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this.POICOHHEPON.MinimumConstraintDistance = 0f;
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this.POICOHHEPON.MaximumConstraintDistance = 0f;
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if (!this._tool.<BIPMAHKMNKF>k__BackingField)
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{
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base.NNPBKEIEMHL();
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}
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base.Start();
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return;
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}
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Debug.LogError(this.parentWeapon.name + "missing stabilizer rigidbody pickup.");
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}
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// Token: 0x060111F7 RID: 70135 RVA: 0x0040ACC8 File Offset: 0x00408EC8
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[Token(Token = "0x60111F7")]
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[Address(RVA = "0x1143820", Offset = "0x1142220", VA = "0x181143820")]
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private void OnEnable()
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{
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if (!this._tool.<BIPMAHKMNKF>k__BackingField)
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{
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base.NNPBKEIEMHL();
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return;
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}
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}
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// Token: 0x060111F8 RID: 70136 RVA: 0x0040ACF0 File Offset: 0x00408EF0
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[Token(Token = "0x60111F8")]
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[Address(RVA = "0x19509A0", Offset = "0x194F3A0", VA = "0x1819509A0", Slot = "7")]
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protected override void OnDestroy()
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{
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base.OnDestroy();
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Tool tool = this._tool;
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int num = 0;
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if (tool != num)
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{
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Tool tool2 = this._tool;
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ActionEvent<Tool> postPickupEvent = tool2.PostPickupEvent;
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Action<Tool> action = new Action(this.HAAIALDMMEL);
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ActionEvent<Tool> actionEvent = postPickupEvent - action;
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tool2.PostPickupEvent = actionEvent;
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Tool tool3 = this._tool;
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ActionEvent<Tool> postReleaseEvent = tool3.PostReleaseEvent;
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Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
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ActionEvent<Tool> actionEvent2 = postReleaseEvent - action2;
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tool3.PostReleaseEvent = actionEvent2;
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Tool tool4 = this._tool;
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ActionEvent<Tool, Vector3, Quaternion, Vector3, bool> postResetEvent = tool4.PostResetEvent;
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Action<Tool, Vector3, Quaternion, Vector3, bool> action3 = new Action(this.LBODGLNOABB);
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ActionEvent<Tool> actionEvent3;
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tool4.PostResetEvent = actionEvent3;
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}
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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int num2 = 0;
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if (bjhbhgeiihn != num2)
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{
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StabilizedRigidbodyPickup bjhbhgeiihn2 = this.BJHBHGEIIHN;
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Action action4 = new Action(this.ILGINDIODEP);
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bjhbhgeiihn2.DHHHLAHLBGH -= action4;
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}
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}
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// Token: 0x060111F9 RID: 70137 RVA: 0x0040ADE0 File Offset: 0x00408FE0
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[Token(Token = "0x60111F9")]
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[Address(RVA = "0x1950440", Offset = "0x194EE40", VA = "0x181950440")]
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private void HAAIALDMMEL(Tool EGFEJGHDNAI)
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{
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PlayerHand <PBCNKLKCIHJ>k__BackingField = this._tool.<PBCNKLKCIHJ>k__BackingField;
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int num = 0;
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if (!(<PBCNKLKCIHJ>k__BackingField == num))
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{
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PlayerHand <PBCNKLKCIHJ>k__BackingField2 = this._tool.<PBCNKLKCIHJ>k__BackingField;
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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RigidbodyEx rigidbodyEx = <PBCNKLKCIHJ>k__BackingField2._rigidbodyEx;
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bjhbhgeiihn.CMOCJKKIDOF = rigidbodyEx;
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Transform targetTransform = this.parentTool.<PBCNKLKCIHJ>k__BackingField._rigidbodyEx.MDKDCJFEBJH;
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PlayerHand <PBCNKLKCIHJ>k__BackingField3 = this.parentTool.<PBCNKLKCIHJ>k__BackingField;
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this.BJHBHGEIIHN.StabilizedRigidbodyOffsetFromPickup.z = targetTransform;
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StabilizedRigidbodyPickup bjhbhgeiihn2 = this.BJHBHGEIIHN;
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Transform transform = bjhbhgeiihn2.transform;
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StabilizedRigidbodyPickup bjhbhgeiihn3 = this.BJHBHGEIIHN;
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Vector3 stabilizerPosition = bjhbhgeiihn2.OCHGHGKKIJK;
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Vector3 vector;
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float z = vector.z;
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bjhbhgeiihn2.StabilizerOffsetPosition.z = z;
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StabilizedRigidbodyPickup bjhbhgeiihn4 = this.BJHBHGEIIHN;
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Vector3 forward = Vector3.forward;
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return;
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}
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Debug.LogError("No HolderHand set in WeaponStabilizationGrip.OnPostPickup");
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throw new NullReferenceException();
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}
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// Token: 0x060111FA RID: 70138 RVA: 0x0040AEBC File Offset: 0x004090BC
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[Token(Token = "0x60111FA")]
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[Address(RVA = "0x1950920", Offset = "0x194F320", VA = "0x181950920")]
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private void OIOCPLEKMEK(Tool EGFEJGHDNAI)
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{
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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int num = 0;
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bjhbhgeiihn.CMOCJKKIDOF = num;
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Action action = new Action(base.NNPBKEIEMHL);
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Coroutine coroutine = this.EndOfFrameRoutine(action);
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}
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// Token: 0x060111FB RID: 70139 RVA: 0x0040AEF4 File Offset: 0x004090F4
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[Token(Token = "0x60111FB")]
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[Address(RVA = "0x1950850", Offset = "0x194F250", VA = "0x181950850")]
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private void LBODGLNOABB(Tool EGFEJGHDNAI, Vector3 BNMOCBJEEPN, Quaternion LPHCCEOHNIN, Vector3 GMMJHABHDHE, bool ACPOOMGHPKJ)
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{
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object[] array = new object[1];
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if (this != 0)
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{
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}
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array[0] = this;
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Debug.LogErrorFormat("Resetting stabilization subtool {0}. Subtools generally shouldn't be manually reset.", array);
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base.NNPBKEIEMHL();
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}
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// Token: 0x060111FC RID: 70140 RVA: 0x0040AF2C File Offset: 0x0040912C
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[Token(Token = "0x60111FC")]
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[Address(RVA = "0x19507A0", Offset = "0x194F1A0", VA = "0x1819507A0")]
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private void ILGINDIODEP()
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{
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if (this._tool.FNFNLDBILFE && this._tool.hasAuthority)
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{
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Tool tool = this._tool;
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OKIMOMGKKDH ekjclgjfign = OKIMOMGKKDH.EKJCLGJFIGN;
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tool.IKEGONLJBPP = ekjclgjfign;
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return;
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}
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}
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// Token: 0x060111FD RID: 70141 RVA: 0x0040AF70 File Offset: 0x00409170
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[Token(Token = "0x60111FD")]
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[Address(RVA = "0x15A7010", Offset = "0x15A5A10", VA = "0x1815A7010")]
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public WeaponStabilizationGrip()
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{
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}
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// Token: 0x0400B635 RID: 46645
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x68")]
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[Token(Token = "0x400B635")]
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private StabilizedRigidbodyPickup BJHBHGEIIHN;
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// Token: 0x0400B636 RID: 46646
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400B636")]
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private PlungerRigidbodyPickup POICOHHEPON;
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}
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}
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