scripts
This commit is contained in:
@@ -0,0 +1,144 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RecRoom.VFX
|
||||
{
|
||||
// Token: 0x02001FED RID: 8173
|
||||
[Token(Token = "0x2001FED")]
|
||||
[Serializable]
|
||||
[StructLayout(3)]
|
||||
public class JitteringTransform
|
||||
{
|
||||
// Token: 0x0600E279 RID: 57977 RVA: 0x0035E33C File Offset: 0x0035C53C
|
||||
[Token(Token = "0x600E279")]
|
||||
[Address(RVA = "0x1326200", Offset = "0x1324C00", VA = "0x181326200")]
|
||||
public void BOPJIHKAFDB()
|
||||
{
|
||||
Transform transform = this.transform;
|
||||
int num = 0;
|
||||
if (transform != num)
|
||||
{
|
||||
Transform transform2 = this.transform;
|
||||
Transform transform3 = this.transform;
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
this.defaultLocalPosition.z = z;
|
||||
Vector3 vector2;
|
||||
float z2 = vector2.z;
|
||||
this.defaultLocalScale.z = z2;
|
||||
this.savedDefaultValues = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600E27A RID: 57978 RVA: 0x0035E3A4 File Offset: 0x0035C5A4
|
||||
[Token(Token = "0x600E27A")]
|
||||
[Address(RVA = "0x13262C0", Offset = "0x1324CC0", VA = "0x1813262C0")]
|
||||
public void FLBHPAOLFJH()
|
||||
{
|
||||
int num = 0;
|
||||
if ((this.savedDefaultValues ? 1 : 0) == num)
|
||||
{
|
||||
Transform transform = this.transform;
|
||||
int num2 = 0;
|
||||
if (transform != num2)
|
||||
{
|
||||
Transform transform2 = this.transform;
|
||||
Transform transform3 = this.transform;
|
||||
Vector3 vector;
|
||||
float z = vector.z;
|
||||
this.defaultLocalPosition.z = z;
|
||||
Vector3 vector2;
|
||||
float z2 = vector2.z;
|
||||
this.defaultLocalScale.z = z2;
|
||||
this.savedDefaultValues = true;
|
||||
}
|
||||
}
|
||||
float time = Time.time;
|
||||
float time2 = Time.time;
|
||||
this.lastJitterTime = time2;
|
||||
float num3;
|
||||
this.jitterOffset = num3;
|
||||
float y = this.maxJitterOffset.y;
|
||||
num3 = y;
|
||||
float num4 = global::UnityEngine.Random.Range(num3, y);
|
||||
this.jitterOffset.y = num4;
|
||||
float num5;
|
||||
this.jitterScale = num5;
|
||||
float y2 = this.maxJitterScale.y;
|
||||
num5 = y2;
|
||||
float num6 = global::UnityEngine.Random.Range(num5, y2);
|
||||
this.jitterScale.y = num6;
|
||||
Transform transform4 = this.transform;
|
||||
int num7 = 0;
|
||||
if (transform4 != num7)
|
||||
{
|
||||
Transform transform5 = this.transform;
|
||||
Transform transform6 = this.transform;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600E27B RID: 57979 RVA: 0x0035E4C0 File Offset: 0x0035C6C0
|
||||
[Token(Token = "0x600E27B")]
|
||||
[Address(RVA = "0x1326550", Offset = "0x1324F50", VA = "0x181326550")]
|
||||
public JitteringTransform()
|
||||
{
|
||||
float z = Vector3.zero.z;
|
||||
this.defaultLocalPosition.z = z;
|
||||
float z2 = Vector3.one.z;
|
||||
this.defaultLocalScale.z = z2;
|
||||
base..ctor();
|
||||
}
|
||||
|
||||
// Token: 0x04009483 RID: 38019
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4009483")]
|
||||
public Transform transform;
|
||||
|
||||
// Token: 0x04009484 RID: 38020
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4009484")]
|
||||
public int jitterFPS = (int)((ulong)6L);
|
||||
|
||||
// Token: 0x04009485 RID: 38021
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x4009485")]
|
||||
public Vector2 maxJitterOffset;
|
||||
|
||||
// Token: 0x04009486 RID: 38022
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x4009486")]
|
||||
public Vector2 maxJitterScale;
|
||||
|
||||
// Token: 0x04009487 RID: 38023
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
|
||||
[Token(Token = "0x4009487")]
|
||||
private float lastJitterTime;
|
||||
|
||||
// Token: 0x04009488 RID: 38024
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x4009488")]
|
||||
private Vector2 jitterOffset;
|
||||
|
||||
// Token: 0x04009489 RID: 38025
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x4009489")]
|
||||
private Vector3 jitterScale;
|
||||
|
||||
// Token: 0x0400948A RID: 38026
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x44")]
|
||||
[Token(Token = "0x400948A")]
|
||||
private Vector3 defaultLocalPosition;
|
||||
|
||||
// Token: 0x0400948B RID: 38027
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x400948B")]
|
||||
private Vector3 defaultLocalScale;
|
||||
|
||||
// Token: 0x0400948C RID: 38028
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x5C")]
|
||||
[Token(Token = "0x400948C")]
|
||||
private bool savedDefaultValues;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user