This commit is contained in:
niko
2026-04-08 23:40:05 +02:00
parent d6894bcbc7
commit 18dc73f922
7750 changed files with 1795369 additions and 0 deletions
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000005 RID: 5
internal class AddressAttribute : Attribute
{
// Token: 0x04000005 RID: 5
public string RVA;
// Token: 0x04000006 RID: 6
public string Offset;
// Token: 0x04000007 RID: 7
public string VA;
// Token: 0x04000008 RID: 8
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000A RID: 10
internal class AnalysisFailedException : Exception
{
// Token: 0x06000017 RID: 23 RVA: 0x0000208A File Offset: 0x0000028A
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000007 RID: 7
internal class AttributeAttribute : Attribute
{
// Token: 0x0400000A RID: 10
public string Name;
// Token: 0x0400000B RID: 11
public string RVA;
// Token: 0x0400000C RID: 12
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000006 RID: 6
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x04000009 RID: 9
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000008 RID: 8
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x0400000D RID: 13
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000009 RID: 9
internal class TokenAttribute : Attribute
{
// Token: 0x0400000E RID: 14
public string Token;
}
}
@@ -0,0 +1,117 @@
using System;
using System.Runtime.InteropServices;
using AOT;
using Cpp2IlInjected;
using UnityEngine;
namespace DXGI
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[StructLayout(3)]
public class DXGIDisplays : IDisposable
{
// Token: 0x06000001 RID: 1
[Token(Token = "0x6000001")]
[Address(RVA = "0xF92850", Offset = "0xF91250", VA = "0x180F92850")]
private static extern void LinkUnityDebugCallback(DXGIDisplays.NativeUnityDebugLogCallback callback);
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0xF928E0", Offset = "0xF912E0", VA = "0x180F928E0")]
[MonoPInvokeCallback(typeof(DXGIDisplays.NativeUnityDebugLogCallback))]
private static void OnDebugCallback(IntPtr request, int size, int logType)
{
}
// Token: 0x06000003 RID: 3
[Token(Token = "0x6000003")]
[Address(RVA = "0xF927E0", Offset = "0xF911E0", VA = "0x180F927E0")]
private static extern void Initialize();
// Token: 0x06000004 RID: 4
[Token(Token = "0x6000004")]
[Address(RVA = "0xF92310", Offset = "0xF90D10", VA = "0x180F92310")]
private static extern void Finalize();
// Token: 0x06000005 RID: 5
[Token(Token = "0x6000005")]
[Address(RVA = "0xF92380", Offset = "0xF90D80", VA = "0x180F92380")]
private static extern int GetDisplayCount();
// Token: 0x06000006 RID: 6
[Token(Token = "0x6000006")]
[Address(RVA = "0xF92470", Offset = "0xF90E70", VA = "0x180F92470")]
private static extern int GetDisplayLeft(int id);
// Token: 0x06000007 RID: 7
[Token(Token = "0x6000007")]
[Address(RVA = "0xF926E0", Offset = "0xF910E0", VA = "0x180F926E0")]
private static extern int GetDisplayTop(int id);
// Token: 0x06000008 RID: 8
[Token(Token = "0x6000008")]
[Address(RVA = "0xF92760", Offset = "0xF91160", VA = "0x180F92760")]
private static extern int GetDisplayWidth(int id);
// Token: 0x06000009 RID: 9
[Token(Token = "0x6000009")]
[Address(RVA = "0xF923F0", Offset = "0xF90DF0", VA = "0x180F923F0")]
private static extern int GetDisplayHeight(int id);
// Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000A")]
[Address(RVA = "0xF92A00", Offset = "0xF91400", VA = "0x180F92A00")]
public DXGIDisplays()
{
}
// Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000B")]
[Address(RVA = "0xF92310", Offset = "0xF90D10", VA = "0x180F92310", Slot = "4")]
public void Dispose()
{
}
// Token: 0x17000001 RID: 1
// (get) Token: 0x0600000C RID: 12 RVA: 0x00002054 File Offset: 0x00000254
[Token(Token = "0x17000001")]
public int DisplayCount
{
[Token(Token = "0x600000C")]
[Address(RVA = "0xF92380", Offset = "0xF90D80", VA = "0x180F92380")]
get
{
return 0;
}
}
// Token: 0x0600000D RID: 13 RVA: 0x0000206C File Offset: 0x0000026C
[Token(Token = "0x600000D")]
[Address(RVA = "0xF924F0", Offset = "0xF90EF0", VA = "0x180F924F0")]
public Rect GetDisplayRect(int displayId)
{
return default(Rect);
}
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
private enum UnityDebugLogType
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Default,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Warning,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Error
}
// Token: 0x02000004 RID: 4
// (Invoke) Token: 0x0600000F RID: 15
[Token(Token = "0x2000004")]
private delegate void NativeUnityDebugLogCallback(IntPtr request, int size, int logType);
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{79F1A0F0-4A5C-4735-AE60-B98C0B426262}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>RecRoom.Agdxgidisplays.Runtime</RootNamespace>
<AssemblyName>RecRoom.Agdxgidisplays.Runtime</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="DXGI\DXGIDisplays.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{79f1a0f0-4a5c-4735-ae60-b98c0b426251}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
<Project>{79f1a0f0-4a5c-4735-ae60-b98c0b42629c}</Project>
<Name>UnityEngine.CoreModule</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>