scripts
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine.XR.ARFoundation;
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// Token: 0x02000005 RID: 5
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// (Invoke) Token: 0x06000034 RID: 52
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[Token(Token = "0x2000005")]
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[StructLayout(3, Size = 8)]
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public delegate void PlanesUpdate(List<ARPlane> planesAdded, List<ARPlane> planesRemoved);
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