This commit is contained in:
niko
2026-04-08 23:40:05 +02:00
parent d6894bcbc7
commit 18dc73f922
7750 changed files with 1795369 additions and 0 deletions
@@ -0,0 +1,64 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Networking
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[StructLayout(3)]
public interface INetworkedObjectBacking
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1
[Token(Token = "0x17000001")]
int RoundTripTime
{
[Token(Token = "0x6000001")]
[Address(Slot = "0")]
get;
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000002 RID: 2
[Token(Token = "0x17000002")]
int RoundTripTimeVariance
{
[Token(Token = "0x6000002")]
[Address(Slot = "1")]
get;
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000003 RID: 3
[Token(Token = "0x17000003")]
int PendingSentReliableCommands
{
[Token(Token = "0x6000003")]
[Address(Slot = "2")]
get;
}
// Token: 0x06000004 RID: 4
[Token(Token = "0x6000004")]
[Address(Slot = "3")]
GameObject[] BulkInstantiateSceneObjectsEx(IList<InstantiateRequestEx> requests);
// Token: 0x06000005 RID: 5
[Token(Token = "0x6000005")]
[Address(Slot = "4")]
void BulkDestroy(IList<GameObject> gameObjects);
// Token: 0x06000006 RID: 6
[Token(Token = "0x6000006")]
[Address(Slot = "5")]
void ForceSendOutgoingCommands();
// Token: 0x06000007 RID: 7
[Token(Token = "0x6000007")]
[Address(Slot = "6")]
void SetNetworkQueuePaused(object token, bool paused);
}
}