scripts
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@@ -0,0 +1,34 @@
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x0200000F RID: 15
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[Token(Token = "0x200000F")]
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[StructLayout(3)]
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public static class AnimationExt
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{
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// Token: 0x0600002D RID: 45 RVA: 0x0000206A File Offset: 0x0000026A
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[Token(Token = "0x600002D")]
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[Address(RVA = "0x323D400", Offset = "0x323BE00", VA = "0x18323D400")]
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public static void SafeSetEnabled(this Animator animator, bool enabled)
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{
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}
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// Token: 0x0600002E RID: 46 RVA: 0x0000206A File Offset: 0x0000026A
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[Token(Token = "0x600002E")]
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[Address(RVA = "0x323D480", Offset = "0x323BE80", VA = "0x18323D480")]
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public static void SetBoolIfActive(this Animator animator, int id, bool value)
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{
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}
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// Token: 0x0600002F RID: 47 RVA: 0x0000206A File Offset: 0x0000026A
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[Token(Token = "0x600002F")]
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[Address(RVA = "0x323D4E0", Offset = "0x323BEE0", VA = "0x18323D4E0")]
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public static void SetIntegerIfActive(this Animator animator, int id, int value)
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{
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}
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}
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}
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