scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x0200002C RID: 44
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[Token(Token = "0x200002C")]
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[StructLayout(3)]
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public static class ObjectExt
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{
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// Token: 0x060000D8 RID: 216 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60000D8")]
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[Address(RVA = "0x3243C00", Offset = "0x3242600", VA = "0x183243C00")]
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public static string SafeGetName(this global::UnityEngine.Object obj)
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{
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return null;
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}
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}
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}
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