scripts
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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using Unity.Collections;
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namespace RecRoom.Systems.Jobs
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{
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// Token: 0x0200003B RID: 59
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[Token(Token = "0x200003B")]
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[StructLayout(3)]
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public static class NativeArrayExtensions
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{
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// Token: 0x06000154 RID: 340 RVA: 0x0000206A File Offset: 0x0000026A
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[Token(Token = "0x6000154")]
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[Address(RVA = "0x1AB13F0", Offset = "0x1AAFDF0", VA = "0x181AB13F0")]
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public static void Resize<T>(ref NativeArray<T> originalArray, int newSize, Allocator allocator) where T : struct
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{
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}
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}
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}
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