using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002A69 RID: 10857 [Token(Token = "0x2002A69")] [StructLayout(0)] public struct AEIDLICPKMM { // Token: 0x0400CCCF RID: 52431 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400CCCF")] public float FAONCIOCBGG; // Token: 0x0400CCD0 RID: 52432 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400CCD0")] public bool ABMMDJNGIEC; // Token: 0x0400CCD1 RID: 52433 [global::Cpp2IlInjected.FieldOffset(Offset = "0x5")] [Token(Token = "0x400CCD1")] public bool DKBKPJKEBGO; // Token: 0x0400CCD2 RID: 52434 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400CCD2")] public Vector3 NKHDLKNDCGM; // Token: 0x0400CCD3 RID: 52435 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400CCD3")] public Collider CJMJKCIICFN; // Token: 0x0400CCD4 RID: 52436 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400CCD4")] public HJPPAEFEOKM AGJPEPDLFMJ; // Token: 0x0400CCD5 RID: 52437 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x400CCD5")] public LDBJIPJIMDH ONIIFAKGFJH; }