using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Scripting; // Token: 0x02001DE9 RID: 7657 [Token(Token = "0x2001DE9")] [AttributeUsage(AttributeTargets.Method)] [StructLayout(3)] public class AGKGJGBOJEI : PreserveAttribute { // Token: 0x0600CE4A RID: 52810 RVA: 0x00310954 File Offset: 0x0030EB54 [Token(Token = "0x600CE4A")] [Address(RVA = "0x4E1290", Offset = "0x4DFC90", VA = "0x1804E1290")] public AGKGJGBOJEI() { } }