using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace AGUI { // Token: 0x02001A02 RID: 6658 [Token(Token = "0x2001A02")] [StructLayout(3)] public class PagedGrid : PagedGrid { // Token: 0x0600B340 RID: 45888 RVA: 0x002A2434 File Offset: 0x002A0634 [Token(Token = "0x600B340")] [Address(RVA = "0x16F9AA0", Offset = "0x16F84A0", VA = "0x1816F9AA0")] public PagedGrid() { } } }