using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace AGUI.StackedUI { // Token: 0x02001A9A RID: 6810 [Token(Token = "0x2001A9A")] [StructLayout(3)] public abstract class ClickableReleaseButton : ClickableButton { // Token: 0x0600B716 RID: 46870 RVA: 0x002AE5B4 File Offset: 0x002AC7B4 [Token(Token = "0x600B716")] [Address(RVA = "0x118C830", Offset = "0x118B230", VA = "0x18118C830", Slot = "47")] protected override void IOIPLOFNEGH(bool DDFLMNGNNIP) { base.IOIPLOFNEGH(DDFLMNGNNIP); base.OCGMNKCFDDM(DDFLMNGNNIP); } // Token: 0x0600B717 RID: 46871 RVA: 0x002AE5D0 File Offset: 0x002AC7D0 [Token(Token = "0x600B717")] [Address(RVA = "0x118C7F0", Offset = "0x118B1F0", VA = "0x18118C7F0")] protected ClickableReleaseButton() { this.SelectOnClick = true; base..ctor(); } } }