using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace AGUI.StackedUI { // Token: 0x02001A64 RID: 6756 [Token(Token = "0x2001A64")] [StructLayout(3)] public class ColorPickerScreen : MonoBehaviour { // Token: 0x17001D79 RID: 7545 // (get) Token: 0x0600B5CC RID: 46540 RVA: 0x002AA804 File Offset: 0x002A8A04 [Token(Token = "0x17001D79")] public List BMCKBFFPBOF { [Token(Token = "0x600B5CC")] [Address(RVA = "0x118F8A0", Offset = "0x118E2A0", VA = "0x18118F8A0")] get { RadioGroup3D radioGroup3D = this.colorButtonGroup; throw new NullReferenceException(); } } // Token: 0x17001D7A RID: 7546 // (get) Token: 0x0600B5CD RID: 46541 RVA: 0x002AA820 File Offset: 0x002A8A20 // (set) Token: 0x0600B5CE RID: 46542 RVA: 0x002AA834 File Offset: 0x002A8A34 [Token(Token = "0x17001D7A")] public Color[] DDFEMEBFJEO { [Token(Token = "0x600B5CD")] [Address(RVA = "0x3C1220", Offset = "0x3BFC20", VA = "0x1803C1220")] get { return this.BFGHLDFAMNP; } [Token(Token = "0x600B5CE")] [Address(RVA = "0x118F8E0", Offset = "0x118E2E0", VA = "0x18118F8E0")] set { RadioGroup3D radioGroup3D = this.colorButtonGroup; this.BFGHLDFAMNP = value; int num = 0; Color[] bfghldfamnp = this.BFGHLDFAMNP; if (num < bfghldfamnp.Length) { Color[] bfghldfamnp2 = this.BFGHLDFAMNP; num += 2; num += num; RadioGroup3D radioGroup3D2 = this.colorButtonGroup; Color[] bfghldfamnp3 = this.BFGHLDFAMNP; num++; RadioGroup3D radioGroup3D3 = this.colorButtonGroup; } } } // Token: 0x0600B5CF RID: 46543 RVA: 0x002AA894 File Offset: 0x002A8A94 [Token(Token = "0x600B5CF")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ColorPickerScreen() { } // Token: 0x04007756 RID: 30550 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4007756")] [SerializeField] private RadioGroup3D colorButtonGroup; // Token: 0x04007757 RID: 30551 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4007757")] private Color[] BFGHLDFAMNP; } }