using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom; using RecRoom.Core; using UnityEngine; // Token: 0x02002890 RID: 10384 [Token(Token = "0x2002890")] [StructLayout(0)] public readonly struct AHHJOCDLAOH { // Token: 0x06012283 RID: 74371 RVA: 0x00454B28 File Offset: 0x00452D28 [Token(Token = "0x6012283")] [Address(RVA = "0x234C70", Offset = "0x234070", VA = "0x180234C70")] public AHHJOCDLAOH(ScreenPlayerController playerController, Player player, Camera camera, ScreenHUD hud, LOCNHHPGIAG input) { this.FOMHGMLPOND = playerController; this.PKAKIKHIFNG = player; this.DBFBLNILIGL = camera; } // Token: 0x0400C231 RID: 49713 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400C231")] public readonly ScreenPlayerController FINBOONIGDO; // Token: 0x0400C232 RID: 49714 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400C232")] public readonly Player IEKDDPPNFPF; // Token: 0x0400C233 RID: 49715 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400C233")] public readonly Camera FOMHGMLPOND; // Token: 0x0400C234 RID: 49716 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400C234")] public readonly ScreenHUD PKAKIKHIFNG; // Token: 0x0400C235 RID: 49717 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400C235")] public readonly LOCNHHPGIAG DBFBLNILIGL; }