using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002A7C RID: 10876 [Token(Token = "0x2002A7C")] [StructLayout(0, Size = 20)] public readonly struct CFJJADAGAPB { // Token: 0x06012F0F RID: 77583 RVA: 0x004896CC File Offset: 0x004878CC [Token(Token = "0x6012F0F")] [Address(RVA = "0x23B2C0", Offset = "0x23A6C0", VA = "0x18023B2C0")] public CFJJADAGAPB(bool hasExplicitLedgeDetectionDirection, Vector3 explicitLedgeDetectionDirection, float ledgeDetectionDistance) { float z = explicitLedgeDetectionDirection.z; this.GONOCLJDMHN = hasExplicitLedgeDetectionDirection; } // Token: 0x0400CDC9 RID: 52681 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400CDC9")] public readonly bool FMODOGNAHJP; // Token: 0x0400CDCA RID: 52682 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400CDCA")] public readonly Vector3 PNNCDLKLJDN; // Token: 0x0400CDCB RID: 52683 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400CDCB")] public readonly float GONOCLJDMHN; }