using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x02002412 RID: 9234 [Token(Token = "0x2002412")] [NJICLEHHOBN] [StructLayout(3, Size = 1)] public enum CGEGOODNHIO : byte { // Token: 0x0400A9E6 RID: 43494 [Token(Token = "0x400A9E6")] MaxPriority, // Token: 0x0400A9E7 RID: 43495 [Token(Token = "0x400A9E7")] Music_2D = 5, // Token: 0x0400A9E8 RID: 43496 [Token(Token = "0x400A9E8")] SFX_2D = 15, // Token: 0x0400A9E9 RID: 43497 [Token(Token = "0x400A9E9")] Voice_2D = 100, // Token: 0x0400A9EA RID: 43498 [Token(Token = "0x400A9EA")] Ambient_2D = 115, // Token: 0x0400A9EB RID: 43499 [Token(Token = "0x400A9EB")] Default = 128, // Token: 0x0400A9EC RID: 43500 [Token(Token = "0x400A9EC")] LowestPriority = 255 }