using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000236 RID: 566 [Token(Token = "0x2000236")] [StructLayout(3)] public class ChallengeConfig : ScriptableObject { // Token: 0x06001160 RID: 4448 RVA: 0x0004B754 File Offset: 0x00049954 [Token(Token = "0x6001160")] [Address(RVA = "0x137A0D0", Offset = "0x1378AD0", VA = "0x18137A0D0")] public ChallengeConfig() { string empty = string.Empty; this.InternalName = empty; string empty2 = string.Empty; this.FriendlyDescription = empty2; string empty3 = string.Empty; this.FriendlyTooltip = empty3; string empty4 = string.Empty; this.Config = empty4; base..ctor(); } // Token: 0x04000DD6 RID: 3542 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000DD6")] public string InternalName; // Token: 0x04000DD7 RID: 3543 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4000DD7")] public string FriendlyDescription; // Token: 0x04000DD8 RID: 3544 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4000DD8")] public string FriendlyTooltip; // Token: 0x04000DD9 RID: 3545 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4000DD9")] public string Config; }