using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000237 RID: 567 [Token(Token = "0x2000237")] [StructLayout(3)] public class ChallengeUploadManager : MonoBehaviour { // Token: 0x06001161 RID: 4449 RVA: 0x0004B79C File Offset: 0x0004999C [Token(Token = "0x6001161")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ChallengeUploadManager() { } }