using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Unity.Collections; namespace ClusterLOD { // Token: 0x02000C7E RID: 3198 [Token(Token = "0x2000C7E")] [StructLayout(3)] public class MeshOptimizationData : IDisposable { // Token: 0x06004D08 RID: 19720 RVA: 0x0011EEA8 File Offset: 0x0011D0A8 [Token(Token = "0x6004D08")] [Address(RVA = "0x21F8940", Offset = "0x21F7340", VA = "0x1821F8940")] public void InitMemory(int numVerts, int numIndices, Allocator allocator) { throw new MissingMethodException(); } // Token: 0x06004D09 RID: 19721 RVA: 0x0011EEE0 File Offset: 0x0011D0E0 [Token(Token = "0x6004D09")] [Address(RVA = "0x21F8880", Offset = "0x21F7280", VA = "0x1821F8880", Slot = "4")] public void Dispose() { throw new MissingMethodException(); } // Token: 0x06004D0A RID: 19722 RVA: 0x0011EF18 File Offset: 0x0011D118 [Token(Token = "0x6004D0A")] [Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")] public MeshOptimizationData() { } // Token: 0x040038EF RID: 14575 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x40038EF")] public NativeArray mapping; // Token: 0x040038F0 RID: 14576 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x40038F0")] public NativeArray maxDistSq; // Token: 0x040038F1 RID: 14577 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x40038F1")] public NativeArray mappedToOld; // Token: 0x040038F2 RID: 14578 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x40038F2")] public NativeArray triangleRemoved; // Token: 0x040038F3 RID: 14579 [global::Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x40038F3")] public NativeArray useCount; // Token: 0x040038F4 RID: 14580 [global::Cpp2IlInjected.FieldOffset(Offset = "0x60")] [Token(Token = "0x40038F4")] public NativeArray mappingWeight; // Token: 0x040038F5 RID: 14581 [global::Cpp2IlInjected.FieldOffset(Offset = "0x70")] [Token(Token = "0x40038F5")] public NativeArray vertOwner; } }