using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000612 RID: 1554 [Token(Token = "0x2000612")] [RequireComponent(typeof(Camera))] [StructLayout(3)] public class CubeMapGenerator : MonoBehaviour { // Token: 0x06002DA7 RID: 11687 RVA: 0x000BEFE4 File Offset: 0x000BD1E4 [Token(Token = "0x6002DA7")] [Address(RVA = "0x1B08360", Offset = "0x1B06D60", VA = "0x181B08360")] public CubeMapGenerator() { } // Token: 0x04002669 RID: 9833 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4002669")] public int Resolution = (int)((ulong)2048L); // Token: 0x0400266A RID: 9834 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x400266A")] public int AntiAliasLevel = (int)((ulong)8L); }